Age of Wonders III V1.5 + Mac/Linux now Live

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Home Forums Age of Wonders 3 Discussions Age of Wonders III V1.5 + Mac/Linux now Live

This topic contains 51 replies, has 42 voices, and was last updated by  Tudhalyas 4 years, 2 months ago.

Viewing 30 posts - 1 through 30 (of 52 total)
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  • #180952

    Lennart Sas
    Keymaster

    News Post: http://ageofwonders.com/age-of-wonders-iii-free-update-v1-5-is-live/

    Thanks everybody for your help! AoW3 is more polished than any of the previous games were and it wouldn’t have been possible your feedback!

    #180953

    Downloading right now. Great job everyone!

    PS. First, finally 🙂

    #180954

    terrahero
    Member

    Good thing i have all day off tommorrow. As a GOG users it looks like this one is going to run late, obviously these extra 2hours mean i will have to stay up longer.

    #180960

    SolarisHan
    Member

    “They’re keeping me in a basement, I’m not sure where. There’s a small window, I can see a windmill!”
    xD

    #180962

    GeorgiSR
    Member

    I have a question regarding this part:

    •Exalted that have evolved from Martyrs now have the Absorb Pain ability.

    Yesterday I evolved a martyr with the “Mercenary” Perk and Along “Absorb Pain” The Exalted retained “Mercenary” just like Absorb Pain. Is this by design or should I report it properly in the support section?

    #180963

    Yesterday I evolved a martyr with the “Mercenary” Perk and Along “Absorb Pain” The Exalted retained “Mercenary” just like Absorb Pain. Is this by design or should I report it properly in the support section?

    Working as intended.

    #180964

    esvath
    Member

    Waiting for the GOG edition….

    #180966

    GeorgiSR
    Member

    Working as intended.

    This is great 🙂 Thanks

    #180967

    bensku
    Member

    Waiting for the GOG edition….

    Same me. Saw that post and instantly checked GoG. Oops, have to wait still…

    But one question: is the 2 hours from now (when Eternal Lords releases) or 2 hours AFTER DLC Steam release?

    #180969

    I can’t buy it yet!!, says i have to wait 2 hours whyyyyyyy!!!

    #180970

    GeorgiSR
    Member

    I can’t buy it yet!!, says i have to wait 2 hours whyyyyyyy!!!

    The free update is “Live” the DLC has ETA 2 hours 🙂

    #180972

    MC_MiCHaeL_
    Member

    Thanks for all the work in this version, it looks like a great patch!

    #180980

    Socratatus
    Member

    Same. Waiting for GOG release.

    #180982

    Ravenzadow
    Member

    GOG is going to get it just in time for me to play it for a few minutes, go to work, and be sad I didn’t have more time to play it. =P

    #180983

    ariga
    Member
    #180985

    *If anyone can read this, please send help!

    What does this mean in the Theocrat change list?

    They put a minion in the dark and made him write out the patch notes with a quill and his own blood.

    He is asking for your help in escaping.

    But it’s too late now, we ate him.

    #180989

    Darkeus
    Member

    Looks like I may need to fire this up again. Might pick up the expansion too depending on how much it is going to be.

    #180991

    lord_peter
    Member

    Yes this is an impressive change list, something to read in minute detail in the next 2 hours until release 🙂

    #180996

    Mirastor
    Member

    Free the Patchnote-writer!

    If anyone can read this, please send help!
    They’ve had me trapped down here for weeks, forcing me to write patch notes for them.
    I’ve been surviving on a diet of cheese and tulip bulbs
    They’re keeping me in a basement, I’m not sure where. There’s a small window, I can see a windmill!
    Th-th-th-that’s all folks!

    But I still don’t get the “All Dwarfs are now called Urist Mc by the Dev team.”

    #180998

    hilfazer
    Member

    Musketeers and Cannons must now reload between shots. Reloading takes one action point, and ends the unit’s turn. Engineer’s rapid reload will also reload a unit

    Is that supposed to be something new?

    Haven’t played AoW3 since ages but i’d be surprised if they removed reload at some point and now rollbacked it.

    #180999

    Mythabril
    Member

    Musketeers and Cannons must now reload between shots. Reloading takes one action point, and ends the unit’s turn. Engineer’s rapid reload will also reload a unit

    Is that supposed to be something new?

    Haven’t played AoW3 since ages but i’d be surprised if they removed reload at some point and now rollbacked it.

    They changed it to a activated ability instead of a automated cooldown. So you can’t just go into defending stance and wait it out reinforced.

    #181000

    llfoso
    Member

    Reloading is now an action they have to take, it used to happen passively. So if you want to reload you can’t melee or guard anymore.

    #181003

    NEHZ
    Member

    Musketeers and Cannons must now reload between shots. Reloading takes one action point, and ends the unit’s turn. Engineer’s rapid reload will also reload a unit

    Is that supposed to be something new?

    Haven’t played AoW3 since ages but i’d be surprised if they removed reload at some point and now rollbacked it.

    It used to be on a 1 turn cooldown instead of an active reload ability. This means that now when you reload, you can’t attack or guard that turn.

    Edit: and this is why I need to refresh before posting. 2 answers before mine 🙂

    #181011

    Yarovit
    Member

    Your basic bug isn’t too smart, but you can blow off a limb… [shoots an bug’s limb off] and it’s still 86 percent combat effective. Here’s a tip: Aim for the nerve stem, and put it down for good.

    Starship Troopers!

    #181012

    kmf
    Member

    Well Linux and Mac support is pretty huge, I would’ve included that in the Changelog

    #181016

    BB Shockwave
    Member

    Kraken now has Swallow Whole. Om nom nom nom

    OOOOH I learned to hate that sound, despite how hilarious it is, when it started feasting on my heroes. Luckily, killing them still returns the unit to life.

    It’s now possible to select an enemy stack on the world map, and see how far it can move given it’s current move point totals. Trust me, you want to know.

    Only noticed yesterday! Awesome, and was just about to make a thread asking for it. 🙂 Was useful when checking how far those pirate ships can go.

    #181021

    Diair
    Member

    Dragon slayer costs less and at the same times grant Draconian slayer? My poor Draconians D: Why are Draconians the only race to be singled out like that?

    #181029

    70mb away from playing Eternal Lords yay!

    #181043

    LordCameron
    Member

    But I still don’t get the “All Dwarfs are now called Urist Mc by the Dev team.”

    It’s a dwarf fortress reference if I recall correctly.

    Also, super excited for this release! Any minute now…

    #181080

    kwibus
    Member

    Thank you for the game Triumph.

    Sure it’s a commercial product and you earn your money with it, but you guys really dedicate yourself to this game and I appreciate that a lot.

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