Shadow Realm – campaign

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This topic contains 74 replies, has 7 voices, and was last updated by  Quaranyr 6 days ago.

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  • #258246

    Hiliadan
    Member

    Have you looked here? Dropbox (AOW III content)\AoW3-Shadow-Realm-expansion\pics)

    Ok, didn’t expect them here (but that’s indeed the right place for them, though we can probably create a sub-folder). Now I found them. I’ll comment on them later, now I need to tackle other priorities (finishing the structures for the expansion + v1.23 of the balance mod).

    I’m not the best writer compiling story in mission briefing and description and such. I can work from things provided here and from the wikia. However, telling story inside game is not my strongest point. I set up an XLM document with all necessary information regarding how the story can be written what each row actually perform inside game.

    I think the best placed for this would be Draxynnic.

    Also, I can create heroes and premade leaders for shadowelfs as said before in mod

    Yes, please do, will be very useful. Please report them here so that I can add them to the Wikia.

    By the way, did you modify stuff in the .acp, like adding scripts for structures? I got errors in the log in the alpha test PBEM game, I asked Gloweye and we are not sure where it came from. The scripts should be on the maps directly and not on the .acp

    Check out the Wiki for a lot of very good data about AoW3!
    What you really need to improve your AoW3 experience: the balance mod and its presentation video
    Last but not least, check out the Battlefield.com/AoW3 the community website for AoW3

    #258251

    Refineus
    Member

    Yes, please do, will be very useful. Please report them here so that I can add them to the Wikia.

    By the way, did you modify stuff in the .acp, like adding scripts for structures? I got errors in the log in the alpha test PBEM game, I asked Gloweye and we are not sure where it came from. The scripts should be on the maps directly and not on the .acp

    I have not. The reason being I do not want to touch mod all that much regarding moding and scripting.

    The ones I would touch would be RPK, regardin leaders and heroes. If scripting somehow interferes from Excel documents for stories and such I do not believe. The only thing so far is actually Campaign ACP which should not affect something at all.

    #258323

    Refineus
    Member

    We have now nine pre-made leaders and 7 heroes. All modded and in-game working.

    Sydran of Shading Winds, Male Arch Druid
    Arachna the Spider Queen, Female Rough
    Meandor Arvana, Male Necromancer
    Luna Stargazer, Female Arch Druid
    Bowan Stargazer, Male Sorceress
    Postia Ira Kror, Female Warlord
    Crador Ulora, Male Dreadnought
    Morrandir the Warrior Priest, Male Theocrat
    Unoras Tasklor, Male Theocrat

    Anstrophia Ralian, Female Sorceress
    Retrymoria the Shadow Star, Female Dreadnought
    Sephyra Devion, Female Necro
    Tvirux Sandre Cor, Female Theocrat
    Thieralies Av Gylon, Male Warlock
    Kyridarion Yaranger, Male Rouge
    Centro Vyrodor, Male Arch Druid

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    #258325

    Hiliadan
    Member

    If scripting somehow interferes from Excel documents for stories and such I do not believe. The only thing so far is actually Campaign ACP which should not affect something at all.

    Not sure what you mean here? .acd maybe? Because we should not have a separate .acp (mod file) for the campaign, right?

    I think we actually need 2 Leaders (1 male, 1 female) AND 2 heroes (1 male, 1 female) for each class/race, right? Because the Leaders like Julia, Merlin, etc. are custom Leaders but do not appear as heroes. Or am I missing something (I never use custom Leaders so I’m not so familiar with the ones who are there)?
    I feel like Arachna should not be a recruitable hero or a playable Leader for that matter. Lore-wise, she should not be on our world, right?
    For the Leaders, could you please list their specs?
    Might also be good to add a bit more info on each of them like where they appear in the campaign, their character, etc.
    I’ll list everything here: http://age-of-wonders-3.wikia.com/wiki/User_blog:Hiliadan/Shadow_Realm_Community_Expansion#Heroes_.2F_leaders

    (by the way, it’s Rogue, not Rouge :P)

    Check out the Wiki for a lot of very good data about AoW3!
    What you really need to improve your AoW3 experience: the balance mod and its presentation video
    Last but not least, check out the Battlefield.com/AoW3 the community website for AoW3

    #258328

    Refineus
    Member

    Refineus wrote:
    If scripting somehow interferes from Excel documents for stories and such I do not believe. The only thing so far is actually Campaign ACP which should not affect something at all.
    Not sure what you mean here? .acd maybe? Because we should not have a separate .acp (mod file) for the campaign, right?

    Yeah .Acd So far only Excel documents have been added by me so I do not think it should conflict.

    I think we actually need 2 Leaders (1 male, 1 female) AND 2 heroes (1 male, 1 female) for each class/race, right? Because the Leaders like Julia, Merlin, etc. are custom Leaders but do not appear as heroes. Or am I missing something (I never use custom Leaders so I’m not so familiar with the ones who are there)?
    I feel like Arachna should not be a recruitable hero or a playable Leader for that matter. Lore-wise, she should not be on our world, right?
    For the Leaders, could you please list their specs?
    Might also be good to add a bit more info on each of them like where they appear in the campaign, their character, etc.
    I’ll list everything here: http://age-of-wonders-3.wikia.com/wiki/User_blog:Hiliadan/Shadow_Realm_Community_Expansion#Heroes_.2F_leaders

    (by the way, it’s Rogue, not Rouge :P)

    Rough Rouge…

    Arachna is the one I have not been particularly sure of. She can be replaced.

    Regarding Male/female balance on both heroes and leader roster, it can be balanced. However, not all races in Aow III have a perfect balance. Draconians, Tigrans and Frostling do not have this kind of balance.

    Spec: like inventory, stats or specializations?

    • This reply was modified 1 week, 6 days ago by  Refineus.
    • This reply was modified 1 week, 6 days ago by  Refineus.
    #258331

    HousePet
    Member

    Specs would be Specializations for the Leaders and maybe starting stat mods for Heroes.

    #258332

    Draxynnic
    Member

    Yeah, I’d probably leave Arachne out unless we actually plan to use her in the campaign (which at the moment I don’t believe we are…). If she is incorporated, I’d be inclined to make her an archdruid rather than a rogue. The Queen of Spiders should be able to summon spiders, after all.

    My understanding is that leaders and heroes are generally different pools. The reason why some heroes come up as leaders in vanilla is because some heroes were also added to the leader pool in order to provide a full range of race/class combinations.

    #258333

    Refineus
    Member

    Yeah, I’d probably leave Arachne out unless we actually plan to use her in the campaign (which at the moment I don’t believe we are…). If she is incorporated, I’d be inclined to make her an archdruid rather than a rogue. The Queen of Spiders should be able to summon spiders, after all.

    My understanding is that leaders and heroes are generally different pools. The reason why some heroes come up as leaders in vanilla is because some heroes were also added to the leader pool in order to provide a full range of race/class combinations.

    I just made her reading somewhere in the brainstorm of word Arachna. I think it’s okay to leave her out. It’s possible to ad “Laladria” from Aow: Shadow magic

    Description from Aow: Shadow magic

    “I may replace her with Hated by jealous Spider Queens for her exceptional beauty among the council of Dark elf priestesses, Laladria wanders the world in search of ways to prove herself to her people and to the creatures she serves in the shadows. Like venom from a spider, she uses her magic to weaken her prey, prior to slaying it. She is a bit more resistant to magic and toxins than her fellow priestesses, for the many times those who hated her attempted to poison her.”

    Also, the first mission can be played in the campaign. It was not before. But it’s much to do still like adding story elements, city placements and such. It’s a sort of pre-alpha-state. The campaign is working technically from the menu.

    Due to the fact, Shadow Elf leaders are sort of made. Sydran is considered the first Shadow Elf we meet in the campaign what my brain had worked out. And the bad Shadow Elf cooperating with Werlac can be Unoras.

    • This reply was modified 1 week, 5 days ago by  Refineus.
    • This reply was modified 1 week, 5 days ago by  Refineus.
    • This reply was modified 1 week, 5 days ago by  Refineus.
    #258338

    Gloweye
    Member

    Meandor Arvana, Male Necromancer

    Shouldn’t this be “Meandor of House Inioch”, like his sister Julia ?

    Dont know where that Arvana comes from.

    #258351

    Refineus
    Member

    Meandor Arvana, Male Necromancer

    Shouldn’t this be “Meandor of House Inioch”, like his sister Julia ?

    Dont know where that Arvana comes from.

    This names came from the other Dark Elf template race mod made by Arnout. I never really saw any connection with this “Arvana”. I give it a change.

    #258372

    Refineus
    Member

    I updated some names and such today and added a new leader to replace Arachna.

    I won’t have time to work this week so much on the campaign, the reason being I’m going to Latvia for the whole week and will have much more studies coming up later on.

    When time occurs I will proceed with the campaign.

    So far it looks like this

    Sydran of Shading Winds, Male Arch Druid: Peach keeper, Wild master
    Quondria Trondor, Female Rogue: Earth adept, Explorer, Grey guard
    Meandor of House Inioch, Male Necromancer: Earth master, Destruction
    Luna Stargazer, Female Arch Druid: Fire, Water, Partisan
    Bowan Stargazer, Male Sorceress: Air, Explorer, Wild
    Postia Ira Kror, Female Warlord: Water master, Expander
    Crador Ulora, Male Dreadnought: Air master, Destruction
    Morrandir the Warrior Priest, Male Theocrat: Destruction master, Shadowborn adept
    Unoras Tasklor, Male Theocrat: Creation, Partisan, Wild

    Anstrophia Ralian, Female Sorceress
    Retrymoria the Shadow Star, Female Dreadnought
    Sephyra Devion, Female Necro
    Tvirux Sandre Cor, Female Theocrat
    Thieralies Av Gylon, Male Warlock
    Kyridarion Yaranger, Male Rogue
    Centro Vyrodor, Male Arch Druid
    Izakara Nimalus, Female Rogue

    If someone has feedback or ideas, shoot away.

    • This reply was modified 1 week, 1 day ago by  Refineus.
    • This reply was modified 1 week, 1 day ago by  Refineus.
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    #258377

    lordoflinks
    Member

    So are the Dark Elves going to be involved in the Campaign?

    #258379

    Refineus
    Member

    So are the Dark Elves going to be involved in the Campaign?

    They will be featured in the third mission. Out of my calculation of including “step-by-step” from story point.

    #258392

    HousePet
    Member

    Peach Master is an apt specialisation for an Arch Druid 😀

    #258464

    Quaranyr
    Member

    Meandor of House Inioch, Male Necromancer: Earth master, Destruction

    Wouldn’t Destruction Master be more suiting for him? It has “Storm Magic”.

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