TRIUMPH STUDIOS JOINS FORCES WITH PARADOX INTERACTIVE

 

We are super excited to bring you the news that Triumph Studios has been acquired by Paradox Interactive. Our Triumph adventure began 20 years ago, taking us from the first Age of Wonders strategy game to the Action RPG series Overlord, and back to our turn-based roots again. We have created the sort of original games that we ourselves craved, and that we wanted to share with a like-minded audience. Triumph’s games are genre-defying, can be experienced with other people, appeal to the inner nerd and somehow all involve conquering the world in some fashion.

Throughout our history we have worked with varying degrees of independence, from full-on indie to close cooperation with publishers. After self-publishing Age of Wonders 3, which creatively and commercially turned out tremendously well, we realized that development – in close relation to our fans – is the thing that we care about most. Additionally, the games market is constantly evolving and we drew the conclusion that expanding our publishing efforts for the limited number of games we release would be inefficient.

So we were super excited when Paradox proposed joining their family. As one of the world’s premier publishers – and developers – of strategy games, they really understand the type of games we make. The have specialized, highly skilled personnel to complement our activities: from marketing and PR, to QA, localization and of course development itself. Many of us are huge fans of Paradox games, so we’re very much looking forward to sharing knowledge with their renowned Grand Strategy developers.
As a development studio we will keep on flying our own flag, but with the help of Paradox and the continued support of you -our fans- we’ll be able to take our games to another level, and contribute to the continued development of a strategy powerhouse. We just can’t wait to reveal to you what we’ve been cooking up over the last two years.

Thanks for all your support. A new Age of Wonders dawns today, the future for strategy games has never looked better!

Arno, Lennart and the Triumph Team

Paradox and Triumph will host a live stream and Q&A about the acquisition on Friday, June 30 at 4PM CEST. Tune in at twitch.tv/paradoxinteractive.

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Home Forums Triumph Studios joins forces with Paradox Interactive!

This topic contains 102 replies, has 42 voices, and was last updated by  Taykor 2 months, 1 week ago.

Viewing 30 posts - 1 through 30 (of 103 total)
  • Author
    Posts
  • #254371

    Lennart Sas
    Keymaster
    #254373

    Jolly Joker
    Member

    Congratulations bo both you and Paradox – it seems like a fitting marriage. 😉

    #254374

    Fluks
    Member

    I just hope you keep your independence in implementing ideas and development. But nonetheless: gefeliciteerd/congratulations!

    • This reply was modified 2 months, 3 weeks ago by  Fluks.
    #254389

    LordTheRon
    Member

    Congrats guys! Looking forward to the results of that collaboration. I think both companies make a great match. Bring on those new fruits of your hard labour! 🙂

    #254390

    Congratulations guys! Paradox got themselves a kick-ass passionate team that can now fully focus on what they do best. Can’t wait to see what the future holds!

    #254392

    I had a spider sense someone was sniffing around triumph. I was scared it was Sega but am relieved it’s Paradox.

    This means more resources and hopefully better marketing from paradox.

    It also means they’ve seen secret project X AND THEY LIKE IT!

    If they like it though then it’s probably not stripper tycoon.

    www.grababrew.weebly.com/

    #254393

    the demonic and dark ruler of all has to crawl out of his hidding hole once more, triumph and paradox is a grand combination. i am a fan of both so seeing their expertises mix will be a Delight to watch,

    a reversed New Sweden,

    "Mein Trauer, und mein Hass. Ich schüren hölle."--Kill-Real, Disgaea 5--

    #254395

    also for the interested people, found paradox side of the anouncement , pardox

    "Mein Trauer, und mein Hass. Ich schüren hölle."--Kill-Real, Disgaea 5--

    #254398

    Khelle
    Member

    It saddens me greatly as Paradox is Ubisoft of strategy genre. I just hope they won’t force you to lower the quality bar you put for your games. I wish you best, hope you stay as independent as you can as one of their studios, and just… be the Triumph we love 🙂

    #254399

    It saddens me greatly as Paradox is Ubisoft of strategy genre. I just hope they won’t force you to lower the quality bar you put for your games. I wish you best, hope you stay as independent as you can as one of their studios, and just… be the Triumph we love

    Before you like most of the whiners on steam start to complain about paradox his “DLC policies”, you should look up information about the way the salary is paid to the developers and the amount of time they keep supporting their games.

    its all pretty easy though, you want content for a game, and the support of an title to continue you have to generate an income, by paying a monthly fee like most MMORPGS or by buying DLC or expension packs.

    the people at paradox chose to instead of puking out crappy coppy paste games like EA or ubisoft to focus on DLC heavy games you can buy mouthpiece at a time.

    "Mein Trauer, und mein Hass. Ich schüren hölle."--Kill-Real, Disgaea 5--

    #254402

    Gloweye
    Member

    Guys, please tell me you’re retaining creative independence ? That’s all I want from this.

    Cause IMO, your creativity is better than theirs.

    #254403

    Guys, please tell me you’re retaining creative independence ? That’s all I want from this.

    Cause IMO, your creativity is better than theirs.

    From Paradox FAQ

    Attachments:
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    "Mein Trauer, und mein Hass. Ich schüren hölle."--Kill-Real, Disgaea 5--

    #254406

    ruzenqures
    Member

    This is not fitting at all. Triumph did perfect 3 expansions for AOW3. Don’t expect quality work when working under Paradox’s: release the game early and do lots and lots of DLCs

    Say goodbye the Triumph you know. RIP

    • This reply was modified 2 months, 3 weeks ago by  ruzenqures.
    #254408

    xlnt
    Member

    Congratulations!

    #254409

    Eddycted
    Moderator

    Congrats guys! Now do what you do best and make! 😀

    #254416

    Thariorn
    Member

    Wow, did not see that coming.

    It is an interesting match and, at least genre-wise, very fitting.
    Paradox certainly has a wide, established audience and know their way around grander strategy titles.
    If it were not for their, rather unwell, DLC policies, I’d toast to this match whole-heartedly.
    Anyway, this means much ,more ressources and additional know-how for Triumph aswell as, possibly, a wider range of games from Paradox themself, as Triumph would be (GUESSWORK) license/grant their engine to them.
    Looking at the compact FAQ on Paradox’s announcement made me giggle a bit, seeing how they already exspected questins like “Will this mean 123 day 1 DLC for future Triumph games” and such ilk 😀

    Let’s see just how much of a “non-barrier” Paradox prove to be in the coming years, I remain vigilant but nonetheless excited.

    No Mod, but I try to help - Bane of Cockatrice, a Star and an Onion.

    #254417

    Khelle
    Member

    Before you like most of the whiners on steam start to complain about paradox his “DLC policies”, you should look up information about the way the salary is paid to the developers and the amount of time they keep supporting their games.

    I have nothing against DLCs, I even believe AoW3 had too few of them and I would gladly buy few more. This doesn’t change the fact that Paradox is bad games company. I am not even mad at them because of their products being unifinished, lacking QA, suffering from bugs, or locking mechanics in the past. No. My main gripe with them is that they tend to create games that seem only as cash-grabs. They tend to create many, many features so they seem vast as ocean, so more people would buy it, but in fact all of them are deep as puddle. They don’t even fix that in DLCs or expansions, just add more things, so even more people would buy. Where’s the love for creating games? I tell you, they lost it already. See what a mess Stellaris or Hearts of Iron is. Quite a No Man’s Sky complex. I just hope, they won’t start forcing similar behaviour on Triumph.

    #254418

    I have nothing against DLCs, I even believe AoW3 had too few of them and I would gladly buy few more. This doesn’t change the fact that Paradox is bad games company. I am not even mad at them because of their products being unifinished, lacking QA, suffering from bugs, or locking mechanics in the past. No. My main gripe with them is that they tend to create games that seem only as cash-grabs. They tend to create many, many features so they seem vast as ocean, so more people would buy it, but in fact all of them are deep as puddle. They don’t even fix that in DLCs or expansions, just add more things, so even more people would buy. Where’s the love for creating games? I tell you, they lost it already. See what a mess Stellaris or Hearts of Iron is. Quite a No Man’s Sky complex. I just hope, they won’t start forcing similar behaviour on Triumph

    Is that so, they dont fix their games?

    how do you explain them releasing every DLC with about 40% of the content as a free patch, making only the host need the DLC to play the full DLC expiriencefor all players in that game, and yesterday they actually released a free patch for HOI4 to fix a bunch of problems, Patch

    i do have to say that HOI4 is not as deep as HOI3, but HOI3 is the other side of the spectrum, to many features that nobody is waiting for, making it to complex to learn, or even try to start mastering it.

    HOI4 did suffer from some AI problems, but programing an game with an “smart” AI, that also has to act as the historlical country they need to represent. thats extremly hard and need time and patches to make perfect.

    stelaris on the other hand is a fine game, but people where expecting to much. the game itself is extremly stable and only suffers from a little late game blandness.

    comparing any game with no man sky is just an extreme insult, no man sky is just basicaly a scam, where they put stickers over the multiplayer tag in the game boxes. paradox didnt implement any feature they promised beforhand, people asumed it had to be in there because the last game also did have those features.

    Oh and dont take this as an personal attack, i am just quite sick of people complaining about the pricing policy of paradox. without understanding the company as a whole, the stratagy of paradox is to not release a game each year with medium quality and brain damaging easy dificulty/ depth. but to release more complex and mentaly engaging games, that just need time to grow. to allow that grow and the continues tinkering to those titles they need an income (like any company) what they generate by DLC’s.

    "Mein Trauer, und mein Hass. Ich schüren hölle."--Kill-Real, Disgaea 5--

    #254420

    ruzenqures
    Member

    overlorddarkslash,
    You have to understand that paradox release broken game in the first place and after every DLC they broke the game and people are waiting for another “major fix” patch to play again. Also, usually that major fix doesn’t fix their first fuck up.

    Another thing they purposely making their games unplayable without certain DLCs e.g. Art of war’s changing occupy ownership, Common Sense’s development & technology changes making outside Europe unplayable. Cossacks certain AI abilities are locked with that DLC, without Mandate of Heaven Ming becomes OPiest shit in game history and ruins all the fun.

    Also, Paradox’s only success with publishing was Cities: Skylines (which is mostly bought because of the newest SimCity was pure garbage) and they only helped Pillars of Eternity for physical distribution, Pillars was already achieved success with Kickstarter.

    They did a poor job with Tyranny, Steel Division and tanked good projects like Runemaster. They don’t help games sell more. In fact, they scare off the customers by making 3-4 versions of the game from start up and their community is filled with fanatics who plays only grand strategy games.

    They are trying to remove Steams regional prices and creating ridiculous prices e.g. Endless Space 2 full game is the same price for EU4 single DLC for most of the countries.

    I can see that you are already a lost couse but at least stop lying to others!

    P.S Stellaris fine? Haha AI doesnt even declare wars. What are you talking about!?

    • This reply was modified 2 months, 3 weeks ago by  ruzenqures.
    #254422

    are you sure you want to start this ruzenqures, i give you the opertunity to pull back now.

    now, you dont give up lets get started.

    You have to understand that paradox release broken game in the first plane and after every DLC they broke the game and people are waiting for another “major fix” patch to play again. Also, usually that major fix doesn’t fix their first fuck up.

    wrong conclusion, they dont break games “on purpose” programing AI is one of the hardest things in the game industry, every minor change can break it and it need a whole lot of expertise to fix this. it breaks after a DLC because the games are so AI heavy.

    Another thing they purposely making their games unplayable without certain DLCs e.g. Art of war’s changing occupy ownership, Common Sense’s development & technology changes making outside Europe unplayable. Cossacks certain AI abilities are locked with that DLC, without Mandate of Heaven Ming becomes OPiest shit in game history and ruins all the fun.

    Another shortsighted and wrong conclusion, they need to make mayor changes to the game if they want people to not “complain that the DLC is to swallow”, not that this has any effect against the big whinny bitches called the “modern game community” if you make mayor changes things tend to get broke, and if they discover those broken combo’s it wont take many patches to fix those.

    Also, Paradox’s only success with publishing was Cities: Skylines (which is mostly bought because of the newest SimCity was pure garbage) and they only helped Pillars of Eternity for physical distribution, Pillars was already achieved success with Kickstarter.

    They have quite some masterpieces that has been published by them, even more that has been developed, or are even still in development. you should take a look at their full game libary.

    They are trying to remove Steams regional prices and creating ridiculous prices e.g. Endless Space 2 full game is the same price for EU4 single DLC for most of the countries.

    Please provide your evidence that support this claim on “masterminding steam in breaking europian laws”

    I can see that you are already a lost couse but at least stop lying to others!

    A lost cause hmmm? and you even have the balls to accuse me of lying. you’re just a little kid throwing a tantum because he cant get his toys for free. and now attacking the big bad company for not giving him free stuff.

    P.S Stellaris fine? Haha AI doesnt even declare wars. What are you talking about!?

    Well you can tell that to my poor race of warmongering space snails that has been living in constant war just after the release of stelaris.

    "Mein Trauer, und mein Hass. Ich schüren hölle."--Kill-Real, Disgaea 5--

    #254423

    Fluks
    Member

    @ruzenqures I don’t know much about paradox. But pillars of eternity was a damn nice title and Triumph, just as Obsidian, is quite capable of developing their own games. So I’m optimistic that Triumph will release a great new game together with Paradox as publisher too.

    Btw. what will happen to our triumph accounts? Will they stay? will they be transferred to paradox? Will we have to make new ones once a new game is released?

    #254425

    LS35a
    Member

    Terrible news. Triumph is my favorite company. Paradox is my least favorite company.

    Does this mean Triumph games will now be released years before they’re done and players will be nickel and dimed to death with unending DLC?

    #254426

    ruzenqures
    Member

    are you sure you want to start this ruzenqures, i give you the opertunity to pull back now.

    now, you dont give up lets get started.

    Don’t get all wet on me. I don’t enjoy this unlike you. I just don’t take bullshit from your fanboy views and I would hate to see people getting mislead by some fanboy.

    #254427

    @ls35a did you now make an account just to bitch on paradox? Pathic.

    Does this mean Triumph games will now be released years before they’re done and players will be nickel and dimed to death with unending DLC?

    Even if this is paradox development tactics (what by all means isnt the case) then still there are plenty of other third party games that has been published by paradox that are released just fine.

    "Mein Trauer, und mein Hass. Ich schüren hölle."--Kill-Real, Disgaea 5--

    #254428

    Don’t get all wet on me. I don’t enjoy this unlike you. I just don’t take bullshit from your fanboy views and I would hate to see people getting mislead by some fanboy

    Boy my heart has been stolen by a whole different company, but i hate kiddo’s like you screwing around and fucking up fair companies their name. So come with counter arguments to proof your point or get out

    "Mein Trauer, und mein Hass. Ich schüren hölle."--Kill-Real, Disgaea 5--

    #254429

    Arioch
    Member

    I’m always concerned when a publisher outright acquires a developer — it seems to me that in the end it never turns out well for the players — but I wish Triumph the very best and hope that this merger can be the exception to the rule.

    #254430

    Jolly Joker
    Member

    Arioch?

    Are you the SiS developer Ashdar Games’ Arioch, perchance? 🙂

    #254434

    Ok, everyone. I do not think it will be that bad.

    How about we all just try and look it a bit more positively ?

    I have played a lot of games from Paradox, and I have complete faith that they’re going to be great. All they are going to do is help triumph publish, like they said in their FAQ:

    https://forum.paradoxplaza.com/forum/index.php?threads/paradox-interactive-acquires-triumph-studios-faq.1033106/

    It might be true that some Paradox games have a few bugs on release, but they are really on point with always fixing them. They also have good communication with their audience.

    But more importantly, they clearly said that this is mostly to help triumph sell more of their games, and it will mean extra resources for triumph. This is really beneficial for both triumph and paradox.

    Even the DLC’s from paradox are well supported. There might be a lot of cosmetic DLC’s, but I always like them. They really help immerse me in the game. You really should not consider them like you would an expansion like from triumph,

    the people at paradox chose to instead of puking out crappy coppy paste games like EA or ubisoft to focus on DLC heavy games you can buy mouthpiece at a time.

    I could not have said it better. Even if you miss gameplay DLC’s, the games are still good games, and it’s not like they bother you about it or anything. And their multiplayer sharing of DLC’s is even better than triumphs, like for example Crusader Kings 2 where you just have all DLC’s the game host has.

    Smile Everyone !

    #254437

    Taykor
    Member

    I’m definitely not happy about it. Just what Paradox recently did with the regional prices is enough for me to dislike them greatly. Oh, and that nice fellow CEO of theirs which calls their customers a ‘mob’. Well, a mob he sees, a mob he should get, preferably very angry.
    And btw, this:

    Going forward, Triumph Studios will operate much in the same way as Paradox Development Studio, i.e they will drive the vision and creative parts of game development, whereas Paradox Interactive will focus on the business case, marketing and publishing.

    is not encouraging at all. Their “business case” is very much the problem here.

    • This reply was modified 2 months, 3 weeks ago by  Taykor.
    #254439

    Yarovit
    Member

    Does this mean Triumph games will now be released years before they’re done and players will be nickel and dimed to death with unending DLC?

    Even if this is paradox development tactics (what by all means isnt the case) then still there are plenty of other third party games that has been published by paradox that are released just fine.

    Sorry but it is exactly Paradox’s policy. Every game they release receives dozens of DLCs and said DLCs are generally of questionable quality.
    It doesn’t work that way with games they only publish (Pillars of Eternity) but for games from studios they own (and sadly they now own Triumph) they are releasing dozens of DLCs. For Crusader Kings II you even have to pay so you are able transfer save to Europa Universalis IV. And said converter is extremely buggy.

    Not to mention they’ve recently raised prices in countries where their games had lower, regional prices. After a massive outrage and many of their games receiving huge amount of negative reviews (enough to push ‘most recent reviews’ on Steam into negative) they’ve restored original prices.

    Paradox way of publishing games is one of the most disgusting. They make infamous horse armor look good.

    • This reply was modified 2 months, 3 weeks ago by  Yarovit.
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