Age of Wonders III Modding Support – Coming Soon

Hi everybody,

Have you ever wondered how AoW3 would be if it just had this awesome unit, or that epic spell? Well, it’s time to put on your creative hat and find out!

We’re happy to announce modding support for AoW3 is in the works! We plan to release modding support as part of our next patch, so the wait shouldn’t be too long. We are still busy adding features, hunting bugs and polishing it all up for you. But overall things are shaping up nicely and we’re excited to see what kinds of creative and crazy things you guys and girls will come up with.

Example of a Modded Unit

Example of a unit created by mix-and-matching parts from the large existing game asset library.What you see here is a cadaver wielding necromancer’s scythe riding a nightmare horse.

You’ll be able to overhaul game balance, add new specializations or even a brand new units! These mods can then be shared with the global player base, via Steam Workshop or the mod site of your preference. You won’t be able to do all-the-things – e.g. change core gameplay, models or textures – but if its something our designers can do it, you’ll can do it too. Mods can be enabled and disabled in the launcher – so you can pick and choose which you’ll use – and can even be used in multiplayer.

We’ll tell you all more about the features and limitations in upcoming updates, so stay tuned!

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Home Forums Age of Wonders III Modding Support – Coming Soon

This topic contains 146 replies, has 66 voices, and was last updated by  Gloweye 6 years, 1 month ago.

Viewing 30 posts - 1 through 30 (of 147 total)
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  • #223579

    SikBok
    Keymaster

    Topic for the ‘Age of Wonders III Modding Support – Coming Soon’ news post discussion.

    #223581

    so which one of you Is going to make my sardines?

    #223582

    Tibbles
    Member

    so which one of you Is going to make my sardines?

    If Icon importing makes it to the mod tools, I’ll draw you a sardine

    #223584

    ExNihil
    Member

    Nice!

    And, what does this mean regarding game balance? Are you guys still going to patch the core-game?

    Or in other words, should people stop talking in the Balance Suggestions Sub-Forum?

    #223585

    If Icon importing makes it to the mod tools, I’ll draw you a sardine

    that should be some points on the Overlords alliance list, you should be warned tough Lord Tibbles, I am very critical about my sardines.

    #223586

    Ravenholme
    Member

    Excellent news. Does pretty well confirm that we’re unlikely to get any further expansions, but modding tools are an excellent trade off.

    #223588

    Excellent news. Does pretty well confirm that we’re unlikely to get any further expansions, but modding tools are an excellent trade off.

    or you could see it as an stream of endless small expansions made by all the great members of our fair community. and they are free.

    #223589

    Shimohi
    Member

    Please add ipv6 support.

    #223590

    SikBok
    Keymaster

    Nice!

    And, what does this mean regarding game balance? Are you guys still going to patch the core-game?

    Or in other words, should people stop talking in the Balance Suggestions Sub-Forum?

    No, please keep discussing balance. We’ll still do changes where needed, since the game should be well balanced without mods.

    However, now you can go and make balance tweaks we don’t do. You might even convince us of making a change official if everyone ends up using a specific balance mod : )>

    #223592

    Gloweye
    Member

    Santa Claus is coming, to town!

    #223593

    So, who wants to make an AoW mod with me, to include the AoW campaign?

    #223595

    Jolly Joker
    Member

    YEEEESSSS!

    Underground Dungeon Dwelling, here we go!

    Straight question:

    Will it be possible, for example, to mod in a full Dwelling IN ADDITION to the existing ones (or would we have to change an existing one)?

    Same question for new Classes and Races …

    #223598

    Tombles
    Keymaster

    Generally, if you can edit something in the mods then you’ll also be able to add new versions of it. Adding new races and classes will be very hard though, since there’s such a ton of different pieces of data that go together to make them.

    Anyways, we’re going to be investigating exactly what can and cannot be achieved with modding over the next few weeks. For now, we’re not going to be able to provide specific answers to questions like “Can I do X, Y and Z?” since we don’t actually know for sure without trying it out for ourselves.

    #223601

    Mooing support? Sweet.
    null

    #223602

    Jolly Joker
    Member

    Cool!

    Yeah, sure, new Races/Classes will be a ton of work – but I guess the creation of an alternative Elven race (as in, the Dark one) or mixing a couple of units in, won’t be as difficult as that.

    Anyway. Can’t wait to try out a couple of ideas.

    #223603

    Triscopic
    Member

    I’m sad that we won’t get any more expansions, but excited to see what we could get from the community. SM had a number of community additions that rivalled the base game in enjoyment level.

    I also wonder what sort of demo mods Tombles and crew might put together…

    EDIT: shame we can’t expect new models or textures. The former I’m ok with (I doubt we’d see many people able to model and animate said model up to the standards of the base game), but the latter is sad since it could have been great to export the current skin, modify it and reinsert it for use with a different unit using the same base model

    EDIT2: @tombles, I know what you just said, but do you know if it’s possible to at least apply tinting or shaders to a model to change it’s colouration? Or am I to expect a slew of “dark elf” mods that look exactly the same as the high elves?

    #223610

    Tombles
    Keymaster

    @Tombles, I know what you just said, but do you know if it’s possible to at least apply tinting or shaders to a model to change it’s colouration? Or am I to expect a slew of “dark elf” mods that look exactly the same as the high elves?

    I’m not a GFX coder, but I’ve added multiplicative colour shifting to figures and structures so you can change their colours to a limited degree. I can’t do much more, because otherwise I’d need to start changing all the different shaders and everything and I wouldn’t even know where to begin.

    #223611

    I’m happy for modding tools and all, but does that really means the end of Official Expansions/DLCs releases?

    #223613

    Rabenschwarz
    Member

    I am sad.
    The release of the mod tools mean that there will be no further Expansion. 🙁

    #223615

    svmariscal
    Member

    What is all this gnashing of teeth about no more expansions? I mean, given it’s been more than a year since release I guess we probably won’t see many more expansions for this game (I hope maybe one more), but how is this related to the modding stuff? is it something the devs said?

    #223622

    What is all this gnashing of teeth about no more expansions? I mean, given it’s been more than a year since release I guess we probably won’t see many more expansions for this game (I hope maybe one more), but how is this related to the modding stuff? is it something the devs said?

    I believe they had mentioned with the last expansion that it would be the last or something along those lines. Apologies I don’t have the exact quote. But generally yes, giving us all the tools to mod our own expansions means it’s likely they’re moving on to another project. (Which isn’t necessarily a bad thing at all, but I do love AoW3.)

    #223625

    /Rant begins

    I have to express disappointment, although not surprise, at some of the negative reactions here.

    People automatically assuming that this means no more expansions…That may or may not be true, but from my understanding, these will be very capable mod tools so really people you should be REJOICING.

    Certain among you dislike Warbreeds, for aesthetic reasons, as an example. Now you can change them, if I understand the original post correctly.

    There are probably hundreds of whines people have had that they can now potentially address themselves, yet somehow people find it in themselves to be negative.

    Bah, Internet.

    /Rant ends.

    #223627

    Gloweye
    Member

    To add to the above, a frequent concern about the game is T4’s – if I interpret the news post correctly, it’s literally going to be child’s play to turn off T4’s, Stalkers, and Class Ultimates.

    As to recreate AoW1…..count me in.

    #223628

    Mother of gods *takes off shades*

    #223630

    Vastator
    Member

    Wow, awesome news! But I hope that you will give us something to extract and repack the textures, it shouldn’t be so hard I think, otherwise the creation of new units will be a bit limited.

    And please make another expansion;).

    #223634

    ExNihil
    Member

    Please if possible allow:

    1. Modification of RG Upgrades
    2. Modification, Addition and removal of techs
    3. Modification, Addition and removal of abilities (e.g. overwhelm, inflict x)
    4. Modification of Structures and City Buildings, also if possible addition of these but I guess that is way more difficult.
    5. Modification of specializations
    6. Modification of Leader/Hero units
    7. I assume you already would, but if not – please make the modification of existing units an option.

    #223636

    Dr_K
    Member

    So, who wants to make an AoW mod with me, to include the AoW campaign?

    I’m game. I’ve been wanting to remake maps from the older games for a while, but the long delay in upgrading to 64-bit has thrown a wrench into that. Hopefully it should finally happen.

    #223645

    Gamling
    Member

    Nice!!! Now guys create great mods for us who don´t have the time!!! I am still waiting for more official stuff though.

    #223646

    MartyD81
    Member

    I’m happy for modding tools and all, but does that really means the end of Official Expansions/DLCs releases?

    Yeah, I wonder that as well. Hopefully, there is some ultimate expansion coming in the near/not-so-distant future. If not, I would not mind smaller (new) mechanics-changing/adding (possibly with a few scenarios) pieces of DLC. One way or another, let’s just hope the devs are not yet finished with the game in terms of new content…

    #223648

    Wraith367
    Member

    A bit disappointing. For all the hype about how great mod tools will be released eventually, allowing players to do whatever we want… we get the ability to change stats. No new textures or models means nothing NEW, and it sounds like we won’t be able to change mechanics systems either (no implementing accuracy, changing ranged damage falloff, changing morale, etc).

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