In the previous part of our story dev journal Halfling hero Ham Binger interviews Age of Wonders III writer Ray Bingham about some of the things that have happened since Age of Wonders: Shadow Magic. In this journal we continue and talk more about what happened with Merlin and Queen Julia. [Ham:] So let’s talk [Continue reading…]
Welcome to a new dev journal this time focusing on the race of Giants. My name is Arnout Sas, Game Designer, and one of my responsibilities is the design and implementation of units in Age of Wonders III. We’ll be discussing Giant Lore, Giant Units and Giant Dwellings. Enjoy!
Hey everyone, my name is Hendrik Coppens and I’m one of the character artists here at Triumph Studios. I’ve been working on the Giants recently and I’m happy to tell you guys a bit more about the technical aspect of the models. My 2D colleagues created the concepts for the giants and this is basically [Continue reading…]
In this development journal Age of Wonders III composer Michiel van den Bos explains some of some of the changes that happened since composing for the first game in the series. We also released 13 clips from different tracks in the game. I look back on most aspects of the 90’s fondly. Music across every [Continue reading…]
Hello everyone and welcome to the next installment of our Age of Wonders III Dev Journals. My name is Daniel and I’m an Artist here at Triumph Studios. I’ve been with Triumph for more than 2 years now, working on all aspects of the environment process, from concept development to final level design. A lot has changed [Continue reading…]
[Ray:] Greetings fair friends and fellow travelers in the World of Athla, home of the Blessed Continent! It is I, Ray Bingham, the humble writer for all things related to Age of Wonders, happily reporting for blog duty! I have an exciting twist for this blog entry. I invited a guest from the game to [Continue reading…]
Hello everyone! Welcome to the second development journal for Age of Wonders III. Before telling you about the brand new mount system in Age of Wonders III, let me make a quick introduction. My name is Godewijn and I am a designer for Triumph Studios for a little over a year now, and as such [Continue reading…]
This is the first entry of the development journal for Age of Wonders 3. From here on, members from the team at Triumph Studios will blog about various features as we make our way towards release. Most of the core systems have now matured enough for them to be presentable. In case you’re wondering – [Continue reading…]