Dev Journal: The new Leaders in 3D!

Hi there! In today’s Development Journal we’re taking a look at the new Leader 3D assets.  The art team has been hard at work on this for months, and is now nearly done creating all the race-class combos and an unprecedented set of extra customization options for the upcoming expansion.  Note You can click on the images for larger versions.

Frostling_Necro_TowerFrostling Necromancer wearing the “monk” outfit variant,  in front of his ice Palace

Frostling Leaders:  We’ve synched the leaders up with the look of the higher echelons of the Frostling Unit roster.  Frostlings have a certain angularity to them. Angular face and muscle structures; as if they are made from ice crystal.

FrostFem

Frostling Female Archdruid

FrostMale

Frostling Male Necro

 

Frostling_WarlordFrostling Warlord in the Woods.  

The Necromancer outfits transitioned very well to 3D, there’s three bespoke versions for each gender. One looking more amor, one ragged, and one more monk-like. The Necro armors fit very well with hood accessories.

Face Textures:  We’ve extended the set of face textures. Here is an example of a Mummy texture, which gives any character a gaunt, dehydrated look and the Frankenstein texture which makes the face appear like plastic surgery gone wrong.

PlasticSurgeryLaryssa felt the need for some Plastic Surgery:  “No Pain, No Gain!”

Eddy

Edward turns into Eddy (Iron Maiden anyone?)

Animations: Of course it also possible to go for a more wild and goblinesque for your Frostlings. We’ve added a couple of new poses for your characters to play with.   Like there is one creepy and gnarled.

Frostling_Necro_RaggedScruffy Frostling Necro. Some Necromancers have no regard for personal hygiene.  Wearing the “ragged” necro varient.

Some of the existing races have new customization options as well.  Here is Melenis sporting a new hairdo.

HighElf_NecroMelenis? Yep, this AoW1 character makes a reappearance in the expansion campaign. This background is particularly cool when seen animating. (sorry a gif would take up too much bandwith). Melenis is seen wearing the ragged variant (being long dead and all) at least the leather pants add a sense of style.

 

Backgrounds and Particle Effects:  The expansion will include an extensive set of new backgrounds, which are of course tailored to the new content. This time around we have added particle effects to further bring the scenes alive. Mysteriously creeping mist, ghostly auras, falling snow, or dust particles in light rays.   We’ll also update a couple of existing scenes that would benefit from particles.  And we have desert scenes with pyramids, don’t ask me why, but we have one with pyramids.  😉

Draconian_NecroDraconian Necromancer for some high level bad-assery

Thoughts? Suggestions? What’s your favorite character from this post ?   Let us know in the comments!

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Home Forums Dev Jounal: The New Leaders in 3D

This topic contains 105 replies, has 52 voices, and was last updated by  Socratatus 6 years, 9 months ago.

Viewing 30 posts - 1 through 30 (of 106 total)
  • Author
    Posts
  • #149902

    Lennart Sas
    Keymaster
    #149905

    Gloweye
    Member

    I like it!

    And welcome back Melenis!

    #149906

    Ravenholme
    Member

    One with Pyramids huh? Laying the groundwork for a possible Tigran or Azrac expansion, mayhaps? (Since Yaka seems to bring a generalised Middle Eastern vibe to his [former] followers)

    But.. uh… AWESOME!

    (Those new backgrounds and those outfits are awesome. I just wish we were getting a few more outfits for each class to increase the diversity further still)

    And yep, good to see Melenis back to cause havoc once more.

    #149908

    Gamling
    Member

    Looks really good even in 2D or should I say evil. x) But please let us have some underdog frostling heroes too, I mean with less or no Frost witch blood.

    #149909

    wenitaseris
    Member

    HEhehehe Death is back:D

    Draconian Necromancer is COOL as ice 😀

    i can say that everything here is Great 😀 all backgrounds have this sense of uniqueness 🙂 and yes more outfits would be cool to see, but already you did great job with all that stuff!

    btw, dont you wont to do the contest for your fans? im talking about ideas for new outfits 😀 i know you have more important tasks now but mabey in the future… pls?^^

    #149910

    And we have desert scenes with pyramids, don’t ask me why, but we have one with pyramids. 😉

    Yay, Nomads!

    null

    #149913

    Thariorn
    Member

    Yay, Nomads!

    Shouldn’t those be Azracs then?

    Nomads were’nt aligned with Yaka/Pyramids very much ~

    #149914

    Well Azracs/Yaka are gone, Nomads are kinda the inheritors of their culture. It is known.

    #149916

    Redbaron
    Member

    I WANT IT NOW SO BADLY!

    #149917

    Yelok
    Member

    Thanks devs, is great to know some poeple are coming back.

    The design is just a blast.

    #149918

    Thariorn
    Member

    Well Azracs/Yaka are gone, Nomads are kinda the inheritors of their culture. It is known.

    Is it known?

    #149919

    Ravenholme
    Member

    Well Azracs/Yaka are gone, Nomads are kinda the inheritors of their culture. It is known.

    Which they traded in for Steppe Nomad like culture instead, the Tigrans had the Yaka Egyptian vibe going for them in AoW2 what with the Fire Cat’s head piece and the Sphinx.

    (Seems it is probably Yaka who imposes the Egyptian aesthetic on his followers)

    We’ve also had it confirmed from that eXplorimate podcast way back that the Tigrans were also being heavily considered as an expansion race down the line.

    #149922

    I don’t remember Tigrans every worshiping Yaka or having special ties to the Azracs and Nomads have some of the Azrac units like the Djinn and Elephant. Kinda makes sense for them to return to their pseudo-Egyptian roots and maybe recover some vestiges of Azrac culture.

    Tigrans are nice but also complicated, tails, ears, whiskers, claws. Humans are much easier to do.

    #149924

    Tigrans were created by Yaka, for the purposes of munching on Humans….

    #149925

    Ravenholme
    Member

    I don’t remember Tigrans every worshiping Yaka or having special ties to the Azracs and Nomads have some of the Azrac units like the Djinn and Elephant.

    Age of Wonders 2, Fire Campaign, the Tigrans were Yaka’s new pawns after he discarded the Azracs (or they discarded him). Hence the Egyptian vibe of some of their units, which definitely seems to stem from Yaka, looking at his portrait.

    Djinn and Elephant aren’t really Egyptian themed though, Djinn aren’t at all, being more an Arabic thing in general, and Elephants are just African/Indian-Asian with no real tie to Egypt at all. In AoW 2 the Nomads had lost most of the Egyptian elements of the Azrac identity, retaining the non-specific arabic parts and merging it with a new Steppe Nomad like identity, and the Tigrans, Yaka’s new pawns, seem to have Egyptian elements in their identity (The Sphinx, the Fire Cat’s headdress, a few other things too), which pretty clearly ties it to Yaka. The Tigrans may no longer follow Yaka (But likely some still do), but it is likely that they have kept the Egyptian elements of their identity.

    Also, their structures are specifically described as “great constructions of sandstone in the deserts” in their AoW2 race description, also referenced in the Watcher Tome entry in AoW3, so the Pyramids are almost certainly theirs.

    • This reply was modified 3 years, 2 months ago by  President.
    #149926

    Schofl
    Member

    First off, can I say that I am really looking forward to this expansion. It all just seems so cool.

    I was wondering if there were plans in any way to have a different graphics setting for the 3D leader screens to separate it from the standard texture detail part of the options screen?

    #149929

    Djinn and Elephant aren’t really Egyptian themed though…

    Doesn’t matter, Azracs had them and they also had the Egyptian thing going: http://aow.heavengames.com/units/unitstats_azrac_wr.shtml#Yaka-Avatar

    Units I mentioned are merely the connection between the two. If Yaka can discard the Azracs he can discard Tigrans so much more easily, not like he cares. We already have Manticores in the game which used to be a Tigran unit and their description talks of them like they’re a myth.

    #149930

    Ravenholme
    Member

    Tigrans were created by Yaka, for the purposes of munching on Humans….

    Yep, just to post their racial description from AoW2:

    The newest race on the Blessed Continent, these savage hunters employ the powers of the great cats to stalk their foes. They are quick and secretive, enjoying a rich lifestyle. They spend much of their time in pursuit of spiritual mysteries. They have unlocked many, and are guided by mysterious beings with the power to bend the wills of men. Tigrans reflect the image of their creator, the fire god, Yaka. The most powerful followers of Yaka fuse with the element of flame and can conjure bolts of fire upon command.

    Their homes are great structures of sandstone, which blend into the desert sands. Most Tigrans appear as beasts, but their appearance is deceptive. They are expert as spies, and relish the enemy that underestimates their capability. They have a hunger to rule over other races, and when placed in positions of power they expect to be pampered and spoiled as any cat.

    #149931

    Ravenholme
    Member

    <div class=”d4p-bbt-quote-title”>Ravenholme wrote:</div>
    Djinn and Elephant aren’t really Egyptian themed though…

    Doesn’t matter, Azracs had them and they also had the Egyptian thing going: http://aow.heavengames.com/units/unitstats_azrac_wr.shtml#Yaka-Avatar

    Units I mentioned are merely the connection between the two. If Yaka can discard the Azracs he can discard Tigrans so much more easily, not like he cares. We already have Manticores in the game which used to be a Tigran unit and their description talks of them like they’re a myth.

    Azracs had a general arabic identity, some of which was Egyptian (that probably stemming from Yaka), which they turned away from when they left Yaka and vice versa, the Tigrans were actually uplifted/created by Yaka so the only culture they have is what he gave them. They are far more likely inheritors of the Egyptian cultural style than the Nomads, who have very clearly gone their own way in AoW2:SM.

    Ack, dangit, meant to post this as an edit to my previous post.

    #149933

    Gloweye
    Member

    The Tigrans may no longer follow Yaka (But likely some still do), but it is likely that they have kept the Egyptian elements of their identity.

    Some might regard the days with Yaka in charge as the days of old glory, when Tigrans were an important part of the world, and feared by other races. And those some might want that time back….

    EDIT: Melenis is regarded as a High Elf Necromancer game wise – it’s in the name of the picture if you download it. I though she died a dark elf, right? Would that mean the Mending even affects already dead dark elves, or would it mean dark elves who “missed” the Mending can “Join” the High Elves with maybe some kind of personal ritual?

    #149934

    Nagato
    Member

    These backgrounds are just amazing! Excellent work guys! 😮

    #149938

    Ravenholme
    Member

    <div class=”d4p-bbt-quote-title”>Ravenholme wrote:</div>
    The Tigrans may no longer follow Yaka (But likely some still do), but it is likely that they have kept the Egyptian elements of their identity.

    Some might regard the days with Yaka in charge as the days of old glory, when Tigrans were an important part of the world, and feared by other races. And those some might want that time back….

    EDIT: Melenis is regarded as a High Elf Necromancer game wise – it’s in the name of the picture if you download it. I though she died a dark elf, right? Would that mean the Mending even affects already dead dark elves, or would it mean dark elves who “missed” the Mending can “Join” the High Elves with maybe some kind of personal ritual?

    I suspect it will be something like that, which will probably make the Tigrans susceptible to Shadowborn influence.

    And I suspect it is more so that they don’t have to create a whole new race just to bring Melenis back. Or possibly it means that the Mending was a cosmic event that affected all Elves, including those long dead. We don’t know and can’t really know until we get Word of God, which I imagine they will be quite cagey about handing out just to keep their options open.

    #149941

    Backero
    Member

    The ragged one option is the best in my opinion. The best background, best outfit and pose and zombie-Jesus look 😀

    Ok we noticed new sceneries, new accesories (WL’s helmet), new face skin, new poses and new haircut (for High Elf female). There will be propably more then Frostling/Necro stuff 🙂

    #149944

    Socratatus
    Member

    I`m impressed by the work on the extra assets. I’ve been asking for a lot more customisation for leaders since I bought the game. I hope these can be used and mixed and matched for most any leader.

    Nice work.

    #149945

    Arlow
    Member

    i’m more blown away every friday! so much new stuff and all of this today looks beautiful, thank you very much

    #149947

    Very exciting how much effort and detail is being included in the upcoming expansion. You’re making it exceedingly difficult to be patient!

    Melenis is fantastic of course, but the Scruffy Frostling Necro is pitch perfect.

    A great tease on the Pyramids, don’t know whether to hope for Tigrans/Azrac/Nomads as an additional race in a future expansion or maybe a new Dwelling type sooner. Or both.

    Thanks for the consistent updates, one of my favorite things about Fridays.

    #149954

    Sordak
    Member

    those look *great*

    Please tell me all races can use that Frostling Barbarian hat.
    Necromancers look outstanding and those backgrounds are amazing aswell.

    All those new customization options are swell.

    Heres me crossing my fingers for a new Draconian head finally.

    #149956

    Zorrino
    Member

    Cool, looking awesome. =D

    On the subject of the Pyramids and whether or not the Tigrans, Nomads, or the Azracs are returning, why not just make them all one race to play as like a mix. So if you wanted to play solely as Tigrans, maybe their can be some sort of game play within this new race that has you doing some kind of research enabling the production of that race specific units, or maybe it is depending on the structures you build. Either way if they ever do make an appearance I’m sure Triumph will do a good job of making that race a fun one to play and looking good. =D

    #149963

    Kaiosama TLJ
    Member

    The probable ressurection of Melenis:

    <iframe width=”625″ height=”352″ src=”http://www.youtube.com/embed/82E7vhtLxNs?feature=oembed” frameborder=”0″ allowfullscreen=””></iframe>

    #149970

    Bjmolf
    Member

    Amazing work! I can’t wait for this new expansion! new options, new races, everything I could dream off! as many pointed out it would be awesome to have some of the old races (for us old fans since aow1!)

    Also two ideas:
    It would be awesome to personalize generic machine units to every race (Trebuchets could be catapults for orcs, frozen catapults for frostlings, ballistas for elves, etc /same with dreadnaughts, even is if an amazing specialization, all the machinery loses the enchanting touch of personalization that this game has).

    and this one I’ve seen a lot in the forums so I know i’m not alone!
    let our created champions pop as heroes in the game! (maybe even an option when creating the match to include ” use only user created heros/use all heros/ normal)

    Thanks!

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