Dev Journal: The Bone Collector and Deathbringer

Hi there,  today we introduce the second batch of Necromancer units, that we are currently developing for the upcoming expansion.

Up first is the Deathbringer, this unit was designed to be able transform enemy units into ghouls during battle. Although this is a strategically interesting and powerful ability, some of you pointed out issues around dealing with infected units in your ranks, such as how easily they could be cured and how much of a burden it would be for non-necromancer players to have undead-ified units under their control. To try address these we’ve changed the design so that the Deathbringer can curse units during combat. If the cursed unit is then killed, it will come back as a Ghoul under the Necromancer player’s command after combat, if that player is victorious.  If the other side wins, the corpses are considered to have been burned. There is no infection through mere damage (this would be OP and bring about the Ghoul apocalypse a little too easily J ).  This way it is a reverse style of resurgence with no post battle healing frustration for victorious players facing Deathbringers.

Necro_LineUp-Deathbringer

The Deathbringer, isn’t she stylish?

Although not the hardest hitting melee unit in terms of physical strength, the Deathbringer has a phase like ability and backstab, making her a very  dangerous opponent. When you are fighting a battle and about to lose, keep your more powerful units away from her or you might encounter them as Ghouls during a later encounter.

With the visual design we aim to move away from the standard vampire type.  She is hardened for battle looks menacing, spiky, her rapier made for the final piercing strike bringing unlife.

The second unit for today is the Bone Collector, a massive tank unit that feeds on – and gets buffed by corpses.

Necro_LineUp-BonecollectorBone Horror Concept. Note the dragon head pincer and the little skeleton as its wiggling “mouth” tentacles

The bone collector is constructed from of a giant pile of bones of various creatures. When moving it resembles a giant crab; using a dragon’s skull as a giant pincer melee weapon.   It has the ability to collect the bones of dead units, and add them to itself,  which heals damage it has sustained, and also provides it with a small buff to attack and defense, making the unit more powerful for each body it eats for the duration of the battle. To top it all off, this unit has wall crushing and undying, meaning the unit reassembles itself after death if the enemy takes too long winning the battle.

BoneCollector6

The Bone Collector looking for more Bones

We plan these two as city production units for the Necro, with the Deathbringer likely having racial (ghoul) variants. Let us know what you think of this units and stay tuned for more Necro and of course many of the other features we are working on for the coming expansion!

 

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Home Forums Dev Journal: Bone Collector and Deathbringer Units!

This topic contains 179 replies, has 72 voices, and was last updated by  chrysophylax páuperem 5 years, 11 months ago.

Viewing 30 posts - 1 through 30 (of 180 total)
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  • #130980

    Lennart Sas
    Keymaster
    #130982

    Hide
    Member

    Sounds and looks fantastic! I really like that the Bone Collector is not simply a Bone Horror of AoW1 and 2 ( I guess he is kind of taking its place ) even though the old horror had some nostalgia to it.

    Undying on a unit like that can easily become OP, so that’s definately something to look at.

    #130984

    Chimaira
    Member

    Necro class is shaping up really nicely! My appetite for new class is growing with each news 🙂

    #130986

    Smaug3
    Member

    Ouch. Now I want to play necro. I wonder if it’ll come out on Halloween. Bone collectors look like a nice way to survive city sieges, especially as a unit to rush outside the walls, while deathbringer could be used to refresh your forces while on the go.

    #130988

    Hide
    Member

    I wonder if it’ll come out on Halloween.

    No. Just no. I mean it all looks nice but that would be _really_ fast. As far as I know it was originally planned that the next expansion, so the “necromancer-expansion”, is going to be a larger one – more of a add-on than a dlc. At least that’s what I heard, maybe the devs will say something to that topic by themselves.

    #130989

    Harleyquin14
    Member

    Tier 2/3 for the deathbringer and Tier 3/4 for the bone collector by the looks of it.

    #130990

    Backero
    Member

    Hahahah this Bone Collector looks wonderful. It will be T4 unit? Itls totally should be.

    Ok how many class units we’ve got now? 4? 5 with ghouls. Can’t wait for the rest.

    #130991

    Taykor
    Member

    Undying on a unit like that can easily become OP

    or useless, if you need to wait too long before re-assembling.

    With the visual design we aim to move away from the standard vampire type. She is hardened for battle looks menacing, spiky, her rapier made for the final piercing strike bringing unlife.

    So she is a vampire. Does she have life leech?

    #130992

    Hide
    Member

    or useless, if you need to wait too long before re-assembling.

    Yes, but usually when units like that are on the field, battles tend to go rather long. But I agree, it’s something you have to be really careful with.

    #130995

    Ravenholme
    Member

    Well, these sound absolutely awesome.

    Dreadnoughts are also going to be something of a natural counter to the Undead, as a high number of Machine units in your army will deprive the Necromancer of fodder for a lot of its troop abilities. (Golems wrestling with Bone Collectors sounds like it will be awesome.)

    Theocrats will be able to take advantage of the Spirit Weakness (obviously), so that’s two classes already with ways to strike back at a necro.

    Do summoned units of magical origin count as corpses for the purposes of Necromancer abilities when they are killed? (Things like Phantasm Warriors and Wisps) I don’t think they should, since they’re not really corpses that should be usable by the Necromancer. If that were the case, the non-Fantastic Creatures summons of the Sorcerer would also be a good way to fight the Necro.

    #130997

    Lennart Sas
    Keymaster

    We’ll definitely not release at Halloween; too much work left to be done 🙂

    #130998

    Sordak
    Member

    Now that you have a unit called Deathbringer, guys, guys, you cant NOT have a Cavalry Unit called Death Dealer

    #131003

    Epaminondas
    Member

    I wonder if it’ll come out on Halloween.

    Common sense is your friend.

    #131004

    Smaug3
    Member

    We’ll definitely not release at Halloween; too much work left to be done :-)

    Figured, mainly meant it as a joke.

    #131005

    Arlow
    Member

    oh, my goodness, better and better – thank you for this.

    #131009

    Deathbringer is Addams approved. null
    null

    #131011

    vota dc
    Member

    Seems very interesting because it does the exact opposite of Theocrat. Deathbringer has a some kind of reverse resurgence (not automatic because you need to curse before killing) while Bone Collector is the reverse of the shrine since the shrine rely on devout friendly units while the Bone Collector rely on enemy units, I guess is a very bad idea attacking with mass tier 1!

    Now that you have a unit called Deathbringer, guys, guys, you cant NOT have a Cavalry Unit called Death Dealer

    Ora an axe guy named Death Adder lol!

    #131013

    Smaug3
    Member

    I wonder if Deathbringers can turn dragons into bone dragons, and if Bone Collectors are tier four. That would make one terrifying paragon.

    #131014

    Gloweye
    Member

    I like the Deathbringer. Is this going to be the Vampire unit? My guess would have been for this unit to be the same as the gravedigger/healer they have, but I think I rather like it this way.

    I also have one more question about Ghouls – can every living unit be ghouled?(as in, I know I can’t ghoul a cannot, but Mind Control Immune(Manticores)? Strong Will(Crusaders)? Resurgence(Exalted)?) Will the unit keep any special abilities, like Focused Mind if it had that while alive? Medals? EXP ranks?

    As for the Undying trait – if the battle ends before the reassemble, will it act like resurgence?(that said, is it SM-resurgence, as in after-3-rounds-or-at-end-of-battle ?)

    Also, I must say I like what you guys did with the Bone Horror. The unit just feels right to me this way.

    #131015

    Alberto
    Member

    Wow, very good ideas, i like them a lot.

    #131016

    Marcus
    Member

    Those units looks badass, wonder what their stats would be though.

    #131017

    decoy
    Member

    Holy #$%@ that Bone Collector animation looks awesome

    Also deathbringer seem to be the new assassin I guess.

    #131020

    7Roman7
    Member
    #131021

    Stuff is looking great, though it is a tiny bit sad that you can’t spread the curse now.

    Also I would like to see the bone collector being able to ignore 1 level up per combat restriction with his bone collection. It wouldn’t be strong, but jsut add to the nice terror of the growing, bone pile.

    As for the Undying trait – if the battle ends before the reassemble, will it act like resurgence?(that said, is it SM-resurgence, as in after-3-rounds-or-at-end-of-battle ?)

    It should, other wise you get the silly situation of necro players being forced to draw out battles to get their troops back.

    #131022

    esvath
    Member

    So, Reanimators and Deathbringers will be buildable in cities?

    I hope they will give these units cool racial abilities. Maybe Halfling Deathbringers would curse enemy units to laugh until they die? 😆

    #131023

    Sindir
    Member

    wow really cool ideas!
    A halfling deathbringer would really be horrifying,
    somewath like a clown, looks funny and horrible at the same time… woah
    But yeah the Deathbringer concept is so cool, she is indeed stylish,
    looks a bit like a evil Justicia, blind and with this judging sword ^^

    #131024

    Interesting, although I prefer the name “harbinger” to death bringer. After all, the unit design makes it obvious that it is bringing death and destruction, so death bringer feels like a pleonasm. Otherwise the unit seems quite excellent.

    Does this curse defeat resurgence?

    Bone collector is very good, both as a name and as a unit.

    Undying on a unit like that can easily become OP, so that’s definately something to look at

    depends on how much hp it starts with. You should also remember that it is likely to reassemble at the end of a close match (since it was destroyed, and yet the battle went on long enough for it to congeal itself), so it will be vulnerable to the racial defense structures.

    The Draconian, High Elf, and especially human will be a grave threat.

    #131025

    Zaskow
    Member

    Main question: does The Deathbringer have “Life drain”? ^^

    #131028

    So, the Theocrat can almost die and then bounce back from fights by healing vey quickly, but the Necromancer can alsmot lose the fight, but if s/he wins, s/he has a whole new army to play with…

    Sweet.

    Also, maybe unpopular, but the Deathbringer could work as a non-racial unit too imho, on account of it having put away all past ties, having died, and then being brought back.

    Bone Collector is pure awesome sauce :). That thing is definitely no more racial than a Dreadnought imho.

    So far, units are looking sweet!

    #131029

    Thariorn
    Member

    Bone Collector is pure awesome sauce . That thing is definitely no more racial than a Dreadnought imho.

    Nah, Bone Collector is 100% racial ;D

    I’m really liking these two unti concepts, but reading through your idead still leaves me with a weird feeling concerning ways to work against these undead units with their rather strong skills and abilities :S

    Oh well, I’m sure you guys will figure something out to even any occuring grander misbalances in the “class paradigm” ( ͡° ͜ʖ ͡°)

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