Hi Letzt,
The things you mention (AI, diplomacy) we have noticed too and are actually fixing at the moment.<br>
Right now in our tests the AI already is a lot more pro-active!
Lot of things on the AI should be revised (or fixed !):
– AI go on my territory, tell to me i go on his territory (that is not true), and lower diplomatic relationship to me because of this (this was already posted in this forum)
– AI lower diplomatic relationship to me because “i declare war to one of his ally” (an other AI), that is not true because AI is not tagged as “allied” but only “friend” with the other AI.
And also: AI never ally with others AI (This was not the case in AoW-SW), is there any code for this AI action in the program ?
– When i was in war against and AI and if i propose peace, AI always accept.
Thus, a game against AI has something like “easy mode” because i can force an AI to never attack me if I want.
Somewhere in this forum, i have read that AI will be recoded, is it true ?
From my point of view AI is really the weak link of AoW3.