Expanding the website: leader class pages

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Home Forums Age of Wonders 3 Discussions Expanding the website: leader class pages

This topic contains 66 replies, has 23 voices, and was last updated by  AwesomeLion 8 years, 6 months ago.

Viewing 30 posts - 1 through 30 (of 67 total)
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  • #11949

    jimmy
    Member

    During the Game Developer Conference in San Francisco and at Gamescom in Cologne this year, we showed some of the different classes that you can play
    [See the full post at: Expanding the website: leader class pages]

    #11950

    Arlow
    Member

    thank you, i can’t wait to see them all ๐Ÿ˜€
    i haven’t been this excited for a game in a long time.

    #11951

    Tomipapa
    Member

    It’s a really good idea, thanks Jimmy! Can’t wait for the others!

    Just a quick suggestion: make these class pages accessible from the main page. Currently i can only see the Dreadnought page if i first dig through this dev journal.

    #11952

    NEHZ
    Member

    Can’t wait till the info on the other classes.
    Also, spell jammer: only distorts magic for opponents? Guess it’s a ‘turns off temporarly during ally casting’ mechanism.

    #11953

    mrXD89
    Member

    Great idea!
    I really like this screen too. There are so many tacticaly usefull things (they look really nice too).
    And how does the Spell Jammer work and how can we build it?

    #11954

    This is looking amazing!!!

    So, thus far, we’ve seen the dreadnaught, theocrat and druid in battle. Just left to see how warlords, sorcerors and rogues work their stuff, especially rogues, I am intrigued by them!

    Good job Triumph, keep it up.

    #11956

    jimmy
    Member

    @tomipapa It’s planned, but unfortunately didn’t get it in in time.
    There will be a new sub-navigation where you can monitor updates to the class pages.

    #11957

    mrXD89
    Member

    So, thus far, weโ€™ve seen the dreadnaught, theocrat and druid in battle. Just left to see how warlords, sorcerors and rogues work their stuff, especially rogues, I am intrigued by them!

    Rogue is showed in Lennart’s presentation .
    I prefer to see sorcerer at first.

    #11958

    ignatius
    Member

    Great Dev Journal!
    But there’s a problem: now i NEED more info!
    *sigh* the wait will be long.

    #11959

    TheSpeaker
    Member

    I prefer to see sorcerer at first.

    Same here. The other classes look great but Sorcerer is intriguing me the most without a doubt.

    #11961

    That map at the top looks pretty big, that arena area being in the middle.. looking at those guys in the back and adding that to each idea side of the area is very promising.

    Also the class stuff is nice too ๐Ÿ˜€

    #11962

    mrXD89
    Member

    Same here. The other classes look great but Sorcerer is intriguing me the most without a doubt.

    Your avatar says everything ๐Ÿ˜‰

    #11963

    vota dc
    Member

    Trebuchet will be base unit replaced by cannons? What if other classes replace the same unit type? For example if archdruid has some kind of ent that throw boulders and not the regular trebuchet then there won’t be much difference.

    I suppose instead that dreadnough will replace ranged units but warlord will replace melee units. Also it is not sure that replacement is always better than base unit!

    #11966

    Tawni
    Member
    #11968

    TheSpeaker
    Member

    Your avatar says everything ;)

    You recognised it! Well done ๐Ÿ™‚

    http://www.ageofwonders.com/classes/sorcerer/

    http://www.ageofwonders.com/classes/rogue/

    I tried doing that earlier too. It’s a pity there isn’t anything there… yet ๐Ÿ˜›

    #11970

    Tawni
    Member

    -snip-

    Always worth a try ๐Ÿ˜‰

    Still, there’s more on them than a page like http://www.ageofwonders.com/classes/archdruid/

    #11972

    Olinater
    Member

    Look nice! I’m very curious how the others classes will look like ๐Ÿ™‚

    #11973

    TheSpeaker
    Member

    Still, thereโ€™s more on them than a page like http://www.ageofwonders.com/classes/archdruid/

    Yeah, the rest of them do that, but then doing the same thing for Theocrat redirected me here – http://www.ageofwonders.com/forums/topic/theocrat-class-skills/ which is nice but that’s not what I wanted ๐Ÿ™‚

    #11975

    VoDJARA
    Member

    Oh! Itโ€™s too few types of units for one class and only 6 races and 6 classes!
    Dreadnought-orc can use the same units isnโ€™t he? So if every class have 5 types of units there are only 5*6=30 basic units for all races.

    #11976

    jimmy
    Member

    @vodjara, this is just a small selection of all the unique skills and units. We’re also not ready to announce everything just yet, mostly because of balancing and gameplay considerations.
    So no worries, your appetite will be satisfied. ๐Ÿ˜‰

    #11977

    BlaneckW
    Member

    All this love, Rainbow Stalin.

    #11978

    TheSpeaker
    Member

    All this love, Rainbow Stalin.

    I think it’s time for your pills, BlaneckW ๐Ÿ™‚

    #11985

    BlaneckW
    Member

    But I don’t have neuropathic pain. This makes no sense.

    #11991

    Draxynnic
    Member

    Ooooh… This looks promising. Looking forward to the others!

    Are we going to see race pages start going up sometime too?

    #11992

    mrXD89
    Member

    You recognised it! Well done :)

    Thanks! It wasn’t so hard to do that ๐Ÿ˜‰

    #11993

    AwesomeLion
    Member

    I’m looking forward to seeing all classes because I’m curious how the classes will differiantiate between each other while still being close to balanced. How will a Rogue stand a chance against the power of a Dreadnaught? What was the “terrorist actions” that the Rogue was suppose to be able to pull off that Lennard Sas mentioned in one of the demo videos when showing off the rogue? Will the classes play a different part with their abilities or will it only be about their unit roster?

    Looking very much forward to more info here. Also hoping to see some info on pre-order and beta testing? Maybe consider doing like Gal Civ 3 where you can pay double to get alpha and extra sweet stuff landing you guys more funds.

    #12012

    TheSpeaker
    Member

    Are we going to see race pages start going up sometime too?

    I think this is a great idea.

    #12014

    AwesomeLion
    Member

    Am I the only one hitting F-5 constantly, hoping more stuff will be added?

    I’d love to see some info on what kind of stuff you get by combinging race A with class A or B just to get an idea of things.

    #12035

    jimmy
    Member

    @awesomelion As you can see, we’ve just added a new subnavigation for the classes. If we add new ones or update existing ones, you’ll see it there immediately.

    #12036

    AwesomeLion
    Member

    @awesomelion As you can see, weโ€™ve just added a new subnavigation for the classes. If we add new ones or update existing ones, youโ€™ll see it there immediately.

    Oh yeah! Those look terrific! I assume that you will be revealing them from left to right? So Theocrat would be next up? Was hoping for Sorcerer, or Warlord, or maybe even Rogue, but I’m happy to learn more about all of them so looking forward to more updates for sure.

    Thanks for the heads up Jimmy. Can hardly contain my excitement for this game <3

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