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Home › Forums › Age of Wonders 3 Discussions › I wrote a guide on Necromancers for anyone that's interested.
This topic contains 80 replies, has 16 voices, and was last updated by Gloweye 6 years, 8 months ago.
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August 27, 2015 at 16:56 #224909
You can find it here on Steam:
https://steamcommunity.com/sharedfiles/filedetails/?id=502936615
Feedback is welcomed, hope it helps.
August 27, 2015 at 16:57 #224910Nice m8! Perhaps copy it here as well? So people who are on GoG will also have access to your wisdom 🙂
August 27, 2015 at 19:37 #224935Why no frostlings? Frozen flame pledge of protection, double life steal t2 and a healing t3 sound pretty good to me.
August 27, 2015 at 19:42 #224937Why no frostlings? Frozen flame pledge of protection, double life steal t2 and a healing t3 sound pretty good to me.
I had much the same question…
http://steamcommunity.com/app/226840/discussions/0/521643320352904781/
5th comment.
August 27, 2015 at 19:58 #224940Not to mention the power of the mammoth with regular healing. Or shadowborn with wide spread life stealing.
August 27, 2015 at 21:26 #224953Of the little Necro I saw in MP I think Felix is correct in his analysis that Draconians are a top pick. I aggree Frostlings are good as well, at least on paper and what I saw in PBEM convinces me they are viable, but it seems that in live MP this combo is less common. Perhaps Frostling-Necro has a bad AC survivability, in fact I wouldn’t be surprised, since Frostlings in general don’t do auto-well.
August 27, 2015 at 21:36 #224955I’ve had good luck with healing mammoths on the ac. I really don’t see how spamming healing white witches can be bad.
Also, why are ad bad heroes for necro? They have rust strike, physical ranged damage, ability to heal the hero before harbinger, frost immunity for undead, spirit protection, and regrowth and lightning at level.
Savage rage is also great with bone horrors, and still useful on banshees and reapers.
Not to mention theocrats with spirit damage and despair.
August 27, 2015 at 22:31 #224964I also prefer Halflings for their morale buffs. But I’m not a MP AC guy. Two things not mentioned imo are Destruction Adept for Hasty Plunder and Animate Ruins and Control Undead for the leader for getting Deathbringers or Reanimators early (tough chance for AC I suppose). I mainly play coop against Emperor AIs.
August 28, 2015 at 09:25 #224996I’m surprised not to see Destruction Adept in the specialization picks. I run that on almost every multiplayer build, but it seems even more useful for Necromancers than for other classes.
August 28, 2015 at 09:45 #225000goblin necro is pretty good too. higher pop growth helps a lot with necro, butchers + vampiric hunger + shadowborn gives you a great triple lifesteal unit, weaken on blight doctors helps you get around blight resistant enemies, big beetles are a powerful t3 you can spam that will still wreck machines if you run into a dreadnought (so your normally blight reliant army can still function just fine if you later find out that your opponent went machines), with embalming and r2 you can get 44 hp swarm darters which is pretty sweet, you’ll naturally start in blighted terrain which is good for necro (makes conquering your cities a much bigger pain in the ass than any other terrain), your units have some nice bonuses in the UG as an extra plus, and while your reanimators aren’t anything fancy they are very cheap considering the damage bonus they get.
certainly at least as noteable as dwarf necro
August 28, 2015 at 09:51 #225005wait does that guide seriously say to not bother with banshees vs dreadnought
August 28, 2015 at 17:14 #225144I haven’t played that much drac necro (at least on ac all the time), but I remember drac auto live relying a lot on fast healing. And with flying pike units, I really doubt they are that much better at ac than frostling necro (who gain rather than lose healing with the deadification). Frost infantry at least have shields.
Not that the drac are bad, they are at the top, just like frostling and halfling.
August 28, 2015 at 17:19 #225145Frostling Necromancer has no notable issues with autocombat that I’ve noticed.
Goblins, as mentioned, are very good Necromancers because they get around the economy restrictions with fast growth and cheap, strong units.
Orc Necro is also quite nice, it’s a lot like playing Orc Theocrat with your powerful melee units buffed to the gills and backed up with strong healing.
August 28, 2015 at 18:46 #225169Also white witches swim, so you can have watery death (fast disembark is also probably something). Gives you a way for self sustaining armies to avoid dread land armies and ironclads. The frostling theocrat can also do this, which is an underated ability (in my mind).
August 29, 2015 at 00:03 #225235Nice guide, I hadn’t been using cadavers as scouts but it seems like they’d be ideal for that. I agree Draconians make fine necros, but I’ve had great success with Frostlings and Dwarves as well. Mammoths and Reanimators (once they have minor reanimate) make good teams, because of their massive health pool when they’re rezzed.
August 29, 2015 at 06:06 #225287I find stalkers very difficult to deal with as a necro…what do you all do against those?
August 29, 2015 at 06:10 #225288the answer is generally going to be racial supports, same as most any other class. they’re rogue’s most/only effective weapon vs necro, so expect to have a rough time against them.
August 29, 2015 at 06:27 #225297I find stalkers very difficult to deal with as a necro…what do you all do against those?
Mass Banshees.
Frostling’s better at it though – your racials are going to be immune to the frost damage compartment of the Stalkers, as well as all inflicts the stalkers have. It’ll be a long boring battle cause neither hits hard, but it does work.
August 29, 2015 at 06:35 #225298oh right
yeah banshees can fight toe to toe with stalkers. i dunno if they straight up win the 1v1, but they can definitely hold the stalkers at bay while dealing equivalent damage while you barrage them with support fire
August 29, 2015 at 06:39 #225299Best is to have another unit tank while the Banshee flanks the Stalker when it’s out of action points. However, they do kind of work in 1v1’s, but I’d avoid it. They might be cheaper, but the cost is CP instead of gold.
August 29, 2015 at 06:53 #225302well, the banshee also hardly gets hurt at all by shadow stalkers, thanks to incorporeal + 60% frost protection. i’d think the optimal move would be to let the banshee tank the stalker’s otherwise devastating damage output, dealing damage through retaliations while other units try to chip the stalker out.
August 29, 2015 at 16:32 #225426Frostlings do very poor not only in AC but in a mirror match as well, Frostling have no way to relaibly deal with shadowstalkers either, and a T3 Support just doesnt work well for Necromancer.
August 29, 2015 at 16:33 #225427I also prefer Halflings for their morale buffs. But I’m not a MP AC guy. Two things not mentioned imo are Destruction Adept for Hasty Plunder and Animate Ruins and Control Undead for the leader for getting Deathbringers or Reanimators early (tough chance for AC I suppose). I mainly play coop against Emperor AIs.
Halfling lack a way to deal with Machines/Shadow Stalkers effectively just like Frostlings.
August 29, 2015 at 16:35 #225429goblin necro is pretty good too. higher pop growth helps a lot with necro, butchers + vampiric hunger + shadowborn gives you a great triple lifesteal unit, weaken on blight doctors helps you get around blight resistant enemies, big beetles are a powerful t3 you can spam that will still wreck machines if you run into a dreadnought (so your normally blight reliant army can still function just fine if you later find out that your opponent went machines), with embalming and r2 you can get 44 hp swarm darters which is pretty sweet, you’ll naturally start in blighted terrain which is good for necro (makes conquering your cities a much bigger pain in the ass than any other terrain), your units have some nice bonuses in the UG as an extra plus, and while your reanimators aren’t anything fancy they are very cheap considering the damage bonus they get.
certainly at least as noteable as dwarf necro
Double Blight Support is awful, useless against Shadow Stalkers/Machines. Halflings/Frosttlings/Goblins all might seem fun and what nought, but in a Competitive game where you are likely to see Stalkers or Machines or both! I’d never take these Races.
August 29, 2015 at 16:38 #225430Frostling Necromancer has no notable issues with autocombat that I’ve noticed.
Goblins, as mentioned, are very good Necromancers because they get around the economy restrictions with fast growth and cheap, strong units.
Orc Necro is also quite nice, it’s a lot like playing Orc Theocrat with your powerful melee units buffed to the gills and backed up with strong healing.
Again double blight support on Orcs, I mean sure its nice, but this is about competitive MP not casual SP.
August 29, 2015 at 16:41 #225431I find stalkers very difficult to deal with as a necro…what do you all do against those?
Mass Banshees.
Frostling’s better at it though – your racials are going to be immune to the frost damage compartment of the Stalkers, as well as all inflicts the stalkers have. It’ll be a long boring battle cause neither hits hard, but it does work.
Bane Fire is much more effective and also allows you to reanimate any Banshees that die. If your plan is to build racials as opposed to reanimators you might as well just play theo and reanimators are one of the best T2 in the game. Bane Fire on Drac Reanimators make them relevant in almost every match up possible.
August 29, 2015 at 16:46 #225433Frostlings do very poor not only in AC but in a mirror match as well, Frostling have no way to relaibly deal with shadowstalkers either, and a T3 Support just doesnt work well for Necromancer.
An undead white witch with frozen flame will fight a stalker one on one and nearly kill it. Also, Madmac is a mp player.
August 29, 2015 at 21:37 #225470For what it’s worth, I haven’t really tended to experience this “Frostlings do very poor in AC” thing, except against Fire based enemies. Which, while reasonably plentiful, are not on every street corner, and only really available from three races, one class, and one Specialization.
Also, since when would a Frostling Necro not be able to use Banshees(or Reapers) against Shadow Stalkers, or the aforementioned Frozen Flames? Necros can actually do pretty well against Stalkers.
On a side note:
and a T3 Support just doesn’t work well for Necromancer.
Since when? Heal Undead on a more mobile(than the T2 supports 28 Move, aside from Swimming of White Witches) and sturdier T3 unit is bad? Sure Despair from Reanimators is very useful for particular units, but not mandatory.
This is even beside the fact that all but one of your class units has access to Frost damage for the Frost Dome effect to work with.Oh! Also Death Bringers can have Pledge of Protection used on them, due to being Female units. Royal Guards are already great for Necromancers, too, and fairly easy to make passively have a five-channel melee attack(if Shadowborn), with the sixth coming from Frozen Flames, if desired. Star Blades can make them six-channel as non-Shadowborn, of course.
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Lastly, Goblins get Inflict Weaken on Death Bringers, and eventually all Infantry/Pike/Irregular(but that’s RG5), questionably making Blight immune enemies less of a hassle, even aside from simply using Rot(against Machines/Undead, at least). Not to say that it’s easy, as it’s still definitely making a tricky matchup as Necro/Dread even more difficult by picking Goblin, but not insurmountable, either.
August 29, 2015 at 21:51 #225472Frostling have no way to relaibly deal with shadowstalkers either
not even slightly true. every frostling unit comes with innate 60% frost protection! right off the bat the shadow stalker is having issues dealing damage to your units at above a t2 level. throw in frozen flames and there’s no issues what so ever.
Double Blight Support is awful, useless against Shadow Stalkers/Machines. Halflings/Frosttlings/Goblins all might seem fun and what nought, but in a Competitive game where you are likely to see Stalkers or Machines or both! I’d never take these Races.
that’s what weaken is for. as i mentioned, you can use mass beetle riders against machines to good effect.
Again double blight support on Orcs, I mean sure its nice, but this is about competitive MP not casual SP.
both me and madmac are MP players. i personally play MP exclusively, outside of build practice.
August 30, 2015 at 03:04 #225505Frostlings do very poor not only in AC but in a mirror match as well, Frostling have no way to relaibly deal with shadowstalkers either, and a T3 Support just doesnt work well for Necromancer.
An undead white witch with frozen flame will fight a stalker one on one and nearly kill it. Also, Madmac is a mp player.
Frostling have no way to relaibly deal with shadowstalkers either
not even slightly true. every frostling unit comes with innate 60% frost protection! right off the bat the shadow stalker is having issues dealing damage to your units at above a t2 level. throw in frozen flames and there’s no issues what so ever.
Double Blight Support is awful, useless against Shadow Stalkers/Machines. Halflings/Frosttlings/Goblins all might seem fun and what nought, but in a Competitive game where you are likely to see Stalkers or Machines or both! I’d never take these Races.
that’s what weaken is for. as i mentioned, you can use mass beetle riders against machines to good effect.
Again double blight support on Orcs, I mean sure its nice, but this is about competitive MP not casual SP.
both me and madmac are MP players. i personally play MP exclusively, outside of build practice.
Any response, recommending to build racial units over Reanimators is missing the entire point of the class. With this logic, why even play Necromancer over Theo?
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