You can still read the collective wisdom - and lolz - of the community here, but posting is no longer possible.
Home › Forums › Update v1.5 – Open Beta › Mac Specific › only thing crashing me
This topic contains 13 replies, has 2 voices, and was last updated by Lascha 7 years, 1 month ago.
-
AuthorPosts
-
March 13, 2015 at 17:32 #166292
is entering a battle at a creation node, and repeatably, it gives this msg
Assertion failed: “false”
Message: [WORLD_ACTIVATE]
/Volumes/Triumph/SourceSteam/Creator/GC/Source/../../RE/Source/Geometry/SpatialHashing/RELooseOctreeTemplate.cpp(547): (click to open)March 13, 2015 at 17:32 #166293on an imac btw – back to playing 😀
March 13, 2015 at 17:37 #166296lots of logs but ‘think’ this is it
[19:43:28][STATE +] SYSTEM: GAME_READY
[19:43:28]Game Session – Start
[19:43:28][STATE +] SYSTEM: GAME_PLAY
[19:43:29]LoadTime: 23.03000
[19:43:29][STATE +] SYSTEM: (null)
[19:44:23][STATE +] SYSTEM: GAME_PLAY
[19:44:25][STATE -] SYSTEM: GAME_PLAY
[19:44:25][STATE +] SYSTEM: (null)
[19:44:25][STATE -] SYSTEM: (null)
[19:44:29][STATE +] SYSTEM: GAME_PLAY
[19:44:29]FileSaveAccessCB took 463 ms
[19:44:29]No environment found!
[19:45:52]ENVIRONMENT: Using default environment set
[19:45:52]ENVIRONMENT: Using default sky dome
[19:45:52]Searching for an environment record! Material: ‘None’ Layer: ‘None’ Theme: ‘None’ Race: ‘None’
[19:45:52]No environment found!
[19:45:52]ENVIRONMENT: Using default environment set
[19:45:52]ENVIRONMENT: Using default sky dome
[19:45:52]Searching for an environment record! Material: ‘None’ Layer: ‘None’ Theme: ‘None’ Race: ‘None’
[19:45:52]No environment found!
[19:45:52]ENVIRONMENT: Using default environment set
[19:45:52]ENVIRONMENT: Using default sky dome
[19:45:52]No environment found!
[19:45:52]ENVIRONMENT: Using default environment set
[19:45:52]ENVIRONMENT: Using default sky dome
[19:45:52]Searching for an environment record! Material: ‘None’ Layer: ‘None’ Theme: ‘None’ Race: ‘None’
[19:45:52]No environment found!
[19:45:52]ENVIRONMENT: Using default environment set
[19:45:52]ENVIRONMENT: Using default sky dome
[19:45:52]No environment found!
[19:45:57]ENVIRONMENT: Using default environment set
[19:45:57]ENVIRONMENT: Using default sky dome
[19:45:57]Searching for an environment record! Material: ‘None’ Layer: ‘None’ Theme: ‘None’ Race: ‘None’
[19:45:57]No environment found!
[19:45:57]ENVIRONMENT: Using default environment set
[19:45:57]ENVIRONMENT: Using default sky dome
[19:45:57]Searching for an environment record! Material: ‘None’ Layer: ‘None’ Theme: ‘None’ Race: ‘None’
[19:45:57]No environment found!
[19:45:57]ENVIRONMENT: Using default environment set
[19:45:57]ENVIRONMENT: Using default sky dome
[19:45:57]No environment found!
[19:45:57]ENVIRONMENT: Using default environment set
[19:45:57]ENVIRONMENT: Using default sky dome
[19:45:57]Searching for an environment record! Material: ‘None’ Layer: ‘None’ Theme: ‘None’ Race: ‘None’
[19:45:57]No environment found!
[19:45:57]ENVIRONMENT: Using default environment set
[19:45:57]ENVIRONMENT: Using default sky dome
[19:45:57]Turnmanager waiting for (request) player: 1
[19:46:37][STATE +] SYSTEM: COMBAT_OPEN
[19:46:37]Ignoring tactical appearance entity record Appearance: GC_Slab_Prop_03 – Subterranean – Theme! Resource is invalid!
[19:46:40][ERROR]Ignoring tactical appearance entity record Appearance: GC_Slab_Prop_02 – Subterranean – Theme! Resource is invalid!
[19:46:40][ERROR]Ignoring tactical appearance entity record Appearance: GC_Slab_Prop_01 – Subterranean – Theme! Resource is invalid!
[19:46:40][ERROR]Ignoring tactical appearance entity record Appearance: GC_Slab_Prop_00 – Subterranean – Theme! Resource is invalid!
[19:46:40][ERROR]Ignoring tactical appearance entity record Appearance: Rock_Small_01 – Subterranean – Theme! Resource is invalid!
[19:46:40][ERROR]Ignoring tactical appearance entity record Appearance: Rock_Small_00 – Subterranean – Theme! Resource is invalid!
[19:46:40][WORLD_ACTIVATE]BACKGROUND SLOT: Inner North East = Wetlands
[19:46:40][WORLD_ACTIVATE]BACKGROUND SLOT: Inner South West = Wetlands
[19:46:40][WORLD_ACTIVATE]BACKGROUND SLOT: Outer North = Mountains
[19:46:40][WORLD_ACTIVATE]BACKGROUND SLOT: Outer South = Fertile Plains
[19:46:40][WORLD_ACTIVATE]Searching for an environment record! Material: ‘Wetlands’ Layer: ‘Surface Layer’ Theme: ‘Temperate – Theme’ Race: ‘None’
[19:46:40][WORLD_ACTIVATE]Using environment record: Sur_Create_Node
[19:46:40][WORLD_ACTIVATE][TC-Map Appearance] Reverb settings: (null)
[19:46:40][WORLD_ACTIVATE]ENVIRONMENT: Using environment set TC_CREATENODE
[19:46:40][WORLD_ACTIVATE]ENVIRONMENT: Using sky dome Skydome – Mana Node
[19:46:40][WORLD_ACTIVATE]Setting up tactical world with seed: 0xE6EF0905
[19:46:40][ERROR][WORLD_ACTIVATE]Assertion failed: “false”
[19:46:40]Message: [WORLD_ACTIVATE]
[19:46:40]/Volumes/Triumph/SourceSteam/Creator/GC/Source/../../RE/Source/Geometry/SpatialHashing/RELooseOctreeTemplate.cpp(547): (click to open)
[19:46:40]March 13, 2015 at 18:06 #166317Hi Arlow, thanks for helping out. Do you get this only for mana nodes or also for other combats? I don’t know a quick fix for this at the moment, but I shall investigate this bug after the weekend.
March 13, 2015 at 18:53 #166338was only creation mana node, none other until i found it also happens when entering battle for a lost city, everything else and all other battles working perfectly so far.
thanks for all you do
Attachments:
March 14, 2015 at 22:00 #166797playing last night, and so far this morning, random crashes on entering battle sites – and looking at the other bug reports i’m starting to think it’s not mac but beta related
March 16, 2015 at 12:01 #167436Thanks for your info. Since I can’t reproduce this issue I went ahead and looked at what might go wrong. Found a possible issue and did added a fallback. It would be nice if you could see if this issue is resolved in the next open beta patch (no eta available).
March 19, 2015 at 18:44 #169230still happening after today’s (march 19) update at random
will keep tryingAttachments:
March 20, 2015 at 09:45 #169507Ah bummer. Looks like it’s something else causing this. I’ll report back when I know more.
March 20, 2015 at 12:30 #169603Is the crash reproducible when not playing in debug mode?
March 20, 2015 at 13:44 #169667haven’t tried in debug mode will do that now
it’s very random, could be any treasure site, will report back after some playMarch 20, 2015 at 14:42 #169710so far so good… without debug running i’ve loaded up the same game and gone into 8 treasure sites of all kinds with no problem.
looking forward to playing more after lunch, will update if any more crashes occur.
thanks again, deadly ninjaMarch 22, 2015 at 17:23 #170640play’d all day saturday, and so far non-stop sunday. taking a food break.
without the debug running, everything works perfectly.
.. back to the fun 😀March 23, 2015 at 09:29 #170805Heh, maybe we should add a popup message every few hour that says “Don’t forget to eat” 🙂
-
AuthorPosts
You must be logged in to reply to this topic.