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Hmmm…then in that case I may have to wish to join as a second nightshade : ) Fairies always need world domination companions afterall : p
Whatever fairy remains after Charlatan and Tibbles claims : ) At least I’m not the only one who loves the fairies.June 15, 2014 at 18:26 in reply to: Development Update & Return of Development Journals #101541
Why do people say they said they’d never add halflings, I believe they said they didn’t see a reason for them to participate in this main campaign’s story(which is over). Considering shadow cults and whatnot it would not be unusual for them to take up arms. Personally though halflings and frostlings are my two favorites so i hope both get added at some point.
halflings : )
Np at mentioning this, I saw it and thought, wow this’ll be good for getting the game out to people that haven’t heard of it, as joe is quite popular. Then I realized you know what? I bet triumph would be glad to learn about this : )
Well more of if its an elven city the units will be elven, as in the previous games, but your starting race/city is not locked by class at all, whole bunch of info on how the different classes look with different races, check the gallery for pics
After the Shadow War, the peace-loving halflings, ravaged by the war and scarred by the events that transpired, did what halflings do best; they settled down and moved on. Soon the events of the Shadow War passed into memory, then memory became distant history. Now most halflings don’t even remember exactly what had transpired during the war, content to tend their fields rather than dwell on such violent things.
As time went on, a new faction rose up opposing the Elven Court. The Commonwealth, a human empire seeking to assimilate others into itself, began rapidly expanding and claiming the neighboring lands. Although the Commonwealth’s greedy eyes turned everywhere, the halflings were more or less left untouched by either the Commonwealth or the Court and quickly managed to gain good relations with both sides. Through trade with the two factions the halflings managed to grow wealthy, and enjoyed a golden age of comfort greater than anything which had come before. The halflings were content. They had peace.
Not all the races were so lucky however. Far to the north, the Commonwealth began laying siege on the lands of the frostlings, hoping to assimilate them for the glory of their nation. The frostlings fought well, their mastery of the ice and snow devastating the Commonwealth’s forces and driving much of their armies back. Unfortunately for the frostlings, the Commonwealth’s ingenuity is not to be underestimated. In the end, the frostling were left broken and with little land to call there own.
Desperate and greedy, the frostlings turned their eyes to wealthy and largely undefended lands of the little halflings. The halflings, unaware of the coming storm and having grown weak during the long peaceful years were completely unprepared for the frostling hordes. Separated by large swathes of land between them and without a standing army, village after village fell and soon only the United Cities remained. The halflings fought bravely against the the besieging frostlings but ultimately, the United Cities fell and were razed to the ground.
Scattered, the remaining halflings became refugees in the lands of the Court and the Commonwealth, assimilating into the cities and lands of the races there. As the years past, the halflings began to fall into their new lives as commonwealth and court citizens. Once again they became complacent and happy, tending to their shops or fields. Thoughts of war left their minds altogether. That is until one day
Ten years after the fall of the United Cities, a single halfling cried out against the complacency of his brothers, rallying them to take up arms and reclaim their home. This halfling’s name was Ham, a great hero of the halfling people and although he shared their love of the easy life, this was not his first experience with war. Ham called out to the halflings, reminding them of the days when they had fought alongside the Keepers against the Cult of Storms. Telling them stories and reminding them of the beautiful homes they had left behind. They could take no more, slowly at first, but with growing speed, the halflings began to rally around Ham and soon, the halflings became not a mob, not a militia, but an army. In what was once the halfling lands the frostlings built up their own shattered nation, completely unaware of the march of the halflings.October 30, 2013 at 14:14 in reply to: Press Release: Age of Wonders III magical locations revealed #12189
The little fairies in the mana node are adorable. And that serpent looks SO awesome. I love the mood the ziggurat emits and the monster lair looks really well done. I love the looks for the creatures shown too, looking absolutely fantastic! This has got to be my most looked forward to release since skyrim, amazing job so far devs!(not that I expected any less, your one group I have full confidence in to pull off an amazing game)June 9, 2013 at 23:34 in reply to: What race would you like to see get added to AoW 3 next #6819
Hmm I think for me what I’d like to see is
1. Halflings(my favorite fantasy race)
2. Frostlings(they were awesome)