LordTheRon

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  • LordTheRon
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    Congrats guys! Looking forward to the results of that collaboration. I think both companies make a great match. Bring on those new fruits of your hard labour! 🙂

    #252185

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    #252174

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    in reply to: The V1.8 “POSEIDON” patch in Steam Open Beta #252172

    LordTheRon
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    Great stuff guys! Nice addition for the water fort. Looking forward to the PBEM exploit changes.

    Just one pet peeve of mine still remains and that’s the instant razing of forts. Suggestions were done earlier to make it just one turn to raze a fort. It will really help out in multiplayer and PBEM I think.

    in reply to: Random Map Survey #220330

    LordTheRon
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    I think I also misunderstood the 1-5 choices, I thought they were generally asking between 1-5, not asking for a specific number…

    Made the same mistake.

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    LordTheRon
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    Selenia the Unforgiving turn 5

    The puny Elven village of Wasthenoth declared war on us overnight. A reckless union guard even dared to attack Girron but failed miserably of course. There were no two ways about it, Wasthenoth was going to fall today.

    But first we stumbled upon the Well of Souls.

    It was guarded by a Carrion Bird and 4 Grimbeak Crows. These crows can be dangerous with their first strike. Even worse was the fact that a dark gift spell was active making them even stronger.

    So we had to use some cannon fodder Cadavers to take a beating before we overcame all of them. My ghouls happily drunk from the well to fully heal up and march on to Wasthenoth. It wasn’t even a realy fight to take the village. We started the incantation to ghoulify Wasthenoth immediately. When this is done, a nice Inn will be under my control. We can recruit some living units there, but if I want to I can transform them into ghouls quickly using the Well of Souls.

    Meanwhile in Illuman a lovely builders hall is finally finished. Next up is an embalmers guild. With the embalming ritual I can create stronger ghouls. Ghouls that last longer and have a much better protection against fire.

    in reply to: PBEM combat options #181735

    LordTheRon
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    I would love to see manual TC in PBEM one day, but the devs have explained that it’s highly unlikely because it’s a lot of work and it would make for really long PBEM games.

    Having units controlled by AI seems like a bad idea to me. I’ll never use it anyway as I would be very upset to see how a good TC player eats through my (much better) stacks, because he knows how to exploit the AI. I think it would just mean a lot of frustration while at least the AC outcome is now fair for both parties.

    in reply to: The Day After: Update and Plans #181726

    LordTheRon
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    Have fun in the sun, you guys really deserved it! I’ll join you pulling a nice cold white beer from the freezer. 🙂

    #181487

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    in reply to: How do I heal undead? #181465

    LordTheRon
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    Most has been said by now. Reanimators are a key unit for a Necromancer. I usually try to research them asap.

    In the very beginning use your leader to heal (he/she is your only leader at that point so in between turns make sure your hurt units are part of your leader stack to heal or use the embalmers guild. But also raise cadavers and use them as meatshields. They’re free and can pack a nasty punch. They decay so keep them with your leader if they survive a TC.

    in reply to: Age of Wonders 3 Reviews #181324

    LordTheRon
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    Very nice review by Mezmorki on eXplorminate4x.com
    http://explorminate4x.com/2015/04/14/age-of-wonders-3-eternal-lords-review/


    LordTheRon
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    That was an unexpected Theo vs Theo matchup 🙂 But man was it fun to do a full multiplayer game again. I’ve done a lot of PBEM games during PBEM so had to get used to the AC independent fights again, but as ever against BBB it was a very tense matchup where things could have gone either way. Mark of the Heretic was my key spell too, but I was going the Priest route.

    I think the scouting advantage (and a bit of luck with roaming independents harassing BBB) saved the day. Had I not been able to hire and bring that Gryphon Rider into the fight it could have been a tense battle. Looking forward to the next one!

    in reply to: Eternal Lords out NoW! (was: Bought!) #181085

    LordTheRon
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    Anyone who’s up for PBEM, lmk!

    #178638

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    LordTheRon
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    Ok I managed to get a shaky hotspot up and it worked. It’ll be a short enty though.

    Selenia the Unforgiving day 4

    As we headed south to our newly picked graveyard I ventured across some dangerous fiery foes. Hellhounds, Fire Bombers and hatchlings in an environment full of liquid flames called a Forge. For now we avoid them as my Ghoul units have not yet been embalmed and first priority is taking that Elven Village.

    We also passed a mine guarded by some Kittycats. They wouldn’t plegde their loyalty to me and not even Rowlar. The cowards tried to run, but there was no other way then simply hunting them down and adding another to my nicely growing cadaver pool.

    My Storm Sister and Longbowmen gained another medal for bravery. Brave Undead… huh… Well as long as they grow stronger in the process I don’t mind.

    Meanwhile I summoned my second group of Lost Souls. They are now in search of other riches that lie hidden in these lands.

    Tomorrow will see the razing of the Elven Village. Sure I could slowly turn them into Ghouls, but perhaps plundering is a better idea. It would be an excellent opportunity to test my new Animate Ruins spell.


    LordTheRon
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    Really sorry for more delay guys but when I got back from my Easter weekend my optic fiber internet connection was dead. Mechanic needs to come over to fix things sadly so I’m stuck with my phone to connect to the www. It should be fixed tomorrowmorning. Hope to play my turn right after.

    #176610

    LordTheRon
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    LordTheRon
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    Sorry guys, next update will be Monday. I’m away for the Easter weekend.


    LordTheRon
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    Selenia the Unforgiving turn 3

    A nice little kittycat, sent by Rowlar, showed up at my doorstep today. The little Cheetah looked scared when he closed in on Illuman so I decided to meet him outside. I hope that I finally convinced those Tigrans that I won’t hurt them. As a token of my goodness I agreed that Rowlar could take over the tigran village we discovered. The Cheetah also mentioned that Rowlar has reconnaissance of an Elven village south of Illuman.

    I sent my Unicorn rider out to investigate and indeed there’s al Elven village down south waiting to be ghoulified. Those poor Elves cowered before my Ghoul unicorn rider and offered peace immediately.

    I declined of course. I need more dead bodies, not living Elves! And what do you know, that Elven village comes with some nice bonuses. There’s an Inn there in which I can recruit new units. They’ll be living units, but what’s even better is that there’s a Well of Souls nearby too. This well can heal my undead troops and, even better, turn the living into ghouls.

    I feel my bond with the Tigrans is growing stronger. As another token of my good intentions I freed a Tigran Cheetah from a brigand camp. He’ll join Girron for now as my Undead army is growing since we raised another cadaver. Those cadavers decay it I don’t keep them in my reach.

    My studying has paid off as I managed to successfully summon some Lost Souls. They are now scouting towards the west. My spell was better than I expected as my Lost Souls have the undying trait, meaning they can return from the dead once more during a battle.

    My next stop is the Elven village… soon to be a graveyard!


    LordTheRon
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    I agree, this is really nice. There are also heroes that start with some very nice mounts now. Hope I can show that to you later in this game.

    #173891

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Viewing 30 posts - 1 through 30 (of 814 total)