TheSpeaker

Forum Replies Created

Viewing 30 posts - 1 through 30 (of 603 total)
  • Author
    Posts
  • #273228

    TheSpeaker
    Member
    You do not have the required rights to view this reply.
    #272863

    TheSpeaker
    Member
    You do not have the required rights to view this reply.
    #272802

    TheSpeaker
    Member
    You do not have the required rights to view this reply.
    #272708

    TheSpeaker
    Member
    You do not have the required rights to view this reply.
    in reply to: AoW: Planetfall – Collected Knowledge #272693

    TheSpeaker
    Member

    On another note – there was a mention of 2 races being psychic, but was there any indication of psychic units among other races?

    For example, maybe the Vanguard has the equivalent psyker type unit from Warhammer 40K? Sure, the race itself isn’t psychic overall but maybe there are individuals who are. It would give some nice variation from just mechs and guns for the human faction.

    It would be great if maybe one of the “classes” focused on psychic energy, like a sci-fi version of the sorceror, and your race ends up with psyker units. Maybe it could be even more effective if you’re already part of a psychic race.

    in reply to: AoW: Planetfall – Collected Knowledge #272501

    TheSpeaker
    Member

    New pics from the stream:

    Thanks Tibbles!

    Good grief this is turning out to a beautiful game. Concept art and screenshots look incredible.

    Also, this is the best question answered so far:

    No pineapple in pizza.


    TheSpeaker
    Member

    The game looks awesome! Looking forward to learning more ๐Ÿ™‚


    TheSpeaker
    Member

    Iโ€™m looking forward to the announcement and while I voted for AoW 4, Triumph has built enough trust with me that Iโ€™ll be happy with whatever they turn-based game they announce and will buy it on day 1 (or perhaps earlier).

    I second this. Whatever it is, it will be great.

    #269749

    TheSpeaker
    Member
    You do not have the required rights to view this reply.

    TheSpeaker
    Member

    I’m thoroughly enjoying the direction that AoW III’s modding is going in ๐Ÿ™‚
    Between Shadow Realms, Dark Elf Dwelling, new leader outfits + customization, Charlatan and Gloweye have got us covered. Thanks for keeping the game going with new and interesting content. Looking forward to seeing where it goes in 2016 ๐Ÿ˜€

    in reply to: [Finished] Racial Heritage Mod #238306

    TheSpeaker
    Member

    He really did! this is why I’m asking, to make sure they aren’t forgotten ๐Ÿ˜€ Looking forward to seeing them in when they’re ready ๐Ÿ™‚

    in reply to: [Finished] Racial Heritage Mod #238270

    TheSpeaker
    Member

    Absolutely love this mod, thanks Eomolch ๐Ÿ™‚ Any ETA on the final descriptions for the rest of the units?

    in reply to: [Finished] Unit Variety Re-Skin (Downloads in OP) #234723

    TheSpeaker
    Member

    They look incredible! ๐Ÿ˜€

    in reply to: [Finished] Unit Variety Re-Skin (Downloads in OP) #233935

    TheSpeaker
    Member

    I’m with Tibbles on this, I prefer the Frostling variant without the mane. Much more like an actual Snow Leopard.

    in reply to: [Finished] Unit Variety Re-Skin (Downloads in OP) #233878

    TheSpeaker
    Member

    I really like the snow leopard idea

    Me too, do that! That looks incredible ๐Ÿ˜ฎ Makes sense Frostlings would have a more localized breed that fares better in the Northern realms. Maybe elves have a pure white one or something, though after seeing your work thus far it’s safe to say that we trust your judgement on this ๐Ÿ™‚

    in reply to: Mod request/suggestions #230836

    TheSpeaker
    Member

    Is it possible for people to add new player colors and flag crests? That would be awesome.

    in reply to: [MOD] Age of Wardrobe #230835

    TheSpeaker
    Member

    Thanks for this, been wanting it since the game came out ๐Ÿ˜€

    in reply to: Changing Names & Description #230821

    TheSpeaker
    Member

    Yeah, it’s just that for now. I’m much more a mod appreciator than a mod maker.
    Thanks guys, will take a look when I get home ๐Ÿ™‚

    #211613

    TheSpeaker
    Member
    You do not have the required rights to view this reply.
    #199856

    TheSpeaker
    Member
    You do not have the required rights to view this reply.
    in reply to: 5 Leaders are also Heroes. Why? #194437

    TheSpeaker
    Member

    Thank you Arnout, much appreciated ๐Ÿ™‚

    Yes, Minotaurs (and other beastmen!).
    David, we really need to work on some strategies to get them to agree, like bribery or mind control or something ๐Ÿ˜€

    in reply to: 5 Leaders are also Heroes. Why? #194396

    TheSpeaker
    Member

    That’s true ^ I forgot about that. That makes them even less appealing.

    in reply to: 5 Leaders are also Heroes. Why? #194362

    TheSpeaker
    Member

    As far as I remember they were heroes first and I think they were then added as leaders to give more variety to the leader pool, but it irritates me that they’re both heroes and leaders now. I suspect it was an oversight, and not a very high priority oversight.

    I feel like they should be one or the other, not both. It’s a bit awkward when, while playing Odren, you can recruit Odren. It’s just untidy and I don’t like it.

    #194176

    TheSpeaker
    Member
    You do not have the required rights to view this reply.
    #181464

    TheSpeaker
    Member
    You do not have the required rights to view this reply.
    #180398

    TheSpeaker
    Member
    You do not have the required rights to view this reply.
    #177908

    TheSpeaker
    Member
    You do not have the required rights to view this reply.
    #176259

    TheSpeaker
    Member
    You do not have the required rights to view this reply.
    #175808

    TheSpeaker
    Member
    You do not have the required rights to view this reply.
    #173504

    TheSpeaker
    Member
    You do not have the required rights to view this reply.
Viewing 30 posts - 1 through 30 (of 603 total)