Open Beta for Update V1.5 Kicks Off! (Windows/Mac/Linux)

Before the Age of Wonders 3: Eternal Lords Expansion is released on April 14th, we’ve decided to celebrate and start the open beta for the complementary v1.5 Update on Steam.  Additionally we’ve launched Steam betas for Mac and Linux versions which will also accompany the Eternal Lords release.  We’d love to hear your feedback – with your help we can make the game even better!

OpenBeta

Note some of the complementary features of V1.5 latch into bigger systems of Eternal Lords, but on its own the v1.5 Update still constitutes a large list. Here are the key features:

Vassals:  As your relations with Independents improve through better race relations and completing quests, you can convince independent towns to serve you as Vassals. Though they retain independence, Vassals have many benefits: they provide you with trade income, grow in population and maintain their own defenders.  If they like you enough, Vassals will occasionally give you units for free, and you can demand tribute in the form of resources or units in cases of emergency.

Race Happiness:   Relations are now tracked per race, making decisions about who you make war with much more important.  Declaring war on an Elven city might give you a quick conquest, but don’t expect your Elven citizens to be happy about it afterwards. Something to take into account, as you can now expand your realm without warfare. In Eternal Lords, Race happiness will be further expanded with the Race Governance system and new victory condition.

Added diversity for Core Races:  The Dwarves have doubled down on their defensive character, as well as the defensive strike ability that allows them to attack and guard in the same turn. Dwarven support units, such as Shamans and Apprentices, are now all armored. The keen senses of the High Elves, on the other hand, allows them to respond to attacks that would catch other races off-guard, all their support units now have the Total Awareness ability, meaning they cannot be flanked by attacks from behind. The Draconians have a host of new tricks, with the Charger being able to fly in tactical combat and the Raptor doing melee fire damage. These changes should make your choice of race more important than ever!

Diplomacy AI Improvements.  The AI now uses personalities, with them adopting diplomatic, neutral or aggressive playstyles with accompanying alignment and specialization choices.  The AI has learned more actions and feels less like a black box. For example there’s a set of new messages giving reasons for declined proposals. Settling near an AI’s domain, trespassing its domain or demanding a tribute are sure ways to provoke a response. Computer opponents now request alliances to take out a very powerful player and also learned new negotiating tricks like counter offering, demands and gifting.

Random Map Generator Overhaul: Features include overall more geography variation, carefully crafted starting areas that fit your race, better structure distribution with higher level pickups now having defenders.  For sessions with fixed Teams, maps now have more balanced starting positions.   Of course the RMG has been prepared for the many structures Eternal Lords will bring to the table on release.

New Hero Join Interface: you can now turn down heroes you don’t like, and when available, a new hero of another class and race will spawn in the next turn.

Selling Hero Items: Strapped for some quick cash? It is now possible to sell excess items from the hero inventory in return for gold and mana.

Improved Overview Maps: New Map Glyphs and Labels for cities make the Overview map a lot more readable.

PBEM BETA Last but not least; the new “asynchronous” Multiplayer Mode. In PBEM games, a player takes their turn in their own time and then uploads it to Triumph’s servers. Once it is uploaded, an email is sent to the next player in the game, who may then take their turn. This allows players to play when they like, without needing to set aside a large amount of time with other people to play a game.  We expect the PBEM service to stay free, but this is pending bandwidth usage.

Now for the action

Mac

This is the first open beta for Mac. Please help us find any compatibility issues by posting in the dedicated Mac section of the Open Beta Forum

Linux

This is the first open beta for Linux. Please help us find any compatibility issues by posting in the dedicated Linux section of the Open Beta Forum

There is currently an issue with launching the game on 64-bit Ubuntu when clicking ‘Play’ in the Steam Client. The game won’t boot.
Workaround:
1. Find the AoW3 steam install directory (Steam Library > AoW3 > Properties > Local Files > Browse Local Files)
2. Type: cd <AoW3InstallDirectory> (Replace by the directory found at step 1)
3. Type: ./AoW3Launcher.run ./AoW3Launcher.sh

Have fun, and don’t forget to let us know what you think on our bug reporting forums!

Note for GoG users – sorry, but organizing an Open Beta with frequent updates without auto patching and without branch-selection is not currently not a possibility for us.

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Home Forums Open Beta for Update V1.5 Kicks Off! (Windows/Mac/Linux!)

This topic contains 144 replies, has 67 voices, and was last updated by  Hunter 5 years, 7 months ago.

Viewing 30 posts - 1 through 30 (of 145 total)
  • Author
    Posts
  • #165694

    Lennart Sas
    Keymaster
    #165695

    BreaxxBaxx
    Member

    Awesome! Just got off work too!

    #165698

    llfoso
    Member

    Hooray! I’ve been refreshing the forum every five minutes all week LOL. Time to play!

    #165699

    Teehon
    Member

    Yes yes yes!
    Off we gooo

    #165702

    wenitaseris
    Member

    Huuray:D

    #165703

    Jaduggar
    Member

    Cant test this out for at least another week, but I am exited to see the racial changes, none the less 🙂

    #165709

    rozmarxxx
    Member

    Hy!
    Great news trying them now!
    What about rebelling towns? Are those included in the beta?

    #165710

    Charlatan
    Member

    Th-th-th-that’s all, folks!

    Thank you Khalid

    #165713

    Ravenholme
    Member

    Woo! Time to set this is to download when I get home 😀

    #165714

    JPoll
    Member

    Too bad that I´m a GOG user. Gonna read the patch notes now to compensate. 😉

    #165720

    Tibbles
    Member

    Here’s a more compact version of the patch notes, focussing on the bigger changes and new abilities

    PATCH HIGHLIGHTS:

    http://pastebin.com/5cHC3UwZ#

    #165721

    Mythabril
    Member

    My, those are a lot of patch notes.

    #165723

    BreaxxBaxx
    Member

    Don’t know if this is a bug or not, and if its not folks here will surely appreciate the data, but through the Tomb of Wonders you can see all/a lot the data on Frostlings and Tigrans

    #165730

    syntax_vi
    Member

    Anyone else able to generate underground? I highlight the option and it just generates the whole place as undiggable walls and nothing else. Also my ‘land’ type map doesn’t generate any rivers anymore, just large lakes/oceans.

    4 attempts and all the same results so far.

    #165734

    Gyor
    Member

    I’m betting that Frostling Succubi will have 10 physical and 4 frost damage instead of 11 physical damage, but lose fire protection just like Goblin Succubi lose fire protection in exchange for 10 physical and 4 blight damage and High Elven Succubi lost blight protection and gain Total Awareness.

    #165735

    esvath
    Member

    Well, as a GOG user, I’ll just wait for you guys to kill the bugs for me then.

    *turn around*
    *go to an empty room*
    *cry buckets of envious tears*

    #165736

    SikBok
    Keymaster

    Anyone else able to generate underground? I highlight the option and it just generates the whole place as undiggable walls and nothing else. Also my ‘land’ type map doesn’t generate any rivers anymore, just large lakes/oceans.

    4 attempts and all the same results so far.

    If you run into issues with the Beta, please post here to report.

    #165737

    Thariorn
    Member

    Don’t know if this is a bug or not, and if its not folks here will surely appreciate the data, but through the Tomb of Wonders you can see all/a lot the data on Frostlings and Tigrans

    YAY!
    (ノ◕ヮ◕)ノ*:・゚✧ ✧゚・: *ヽ(◕ヮ◕ヽ)

    #165747

    Epaminondas
    Member

    Don’t know if this is a bug or not, and if its not folks here will surely appreciate the data, but through the Tomb of Wonders you can see all/a lot the data on Frostlings and Tigrans

    False advertisement. The contents are empty.

    #165751

    Ravenholme
    Member

    Don’t know if this is a bug or not, and if its not folks here will surely appreciate the data, but through the Tomb of Wonders you can see all/a lot the data on Frostlings and Tigrans

    Nah, it’s not a bug. Was like that with patch 1.4 beta too for the Halflings. AFAIK, it is to do with the fact that people without the expansions can play with people who do have them, so some of the data is in fact present in your install.

    #165760

    L4ntis
    Member

    Yeah! I can’t wait to check the improved diplomacy!

    #165766

    Well, i just tried the beta and I think I have found the first problem. I think the random map generator is a bit broken.

    I wanted a map with only Temperate and Arctic, but there were also climates like Volcano and Tropical, what I didn’t asked for.

    #165769

    Tibbles
    Member

    Well, i just tried the beta and I think I have found the first problem. I think the random map generator is a bit broken.

    I wanted a map with only Temperate and Arctic, but there were also climates like Volcano and Tropical, what I didn’t asked for.

    You were never able to completely take away a terrain type. There is always some of every type.

    The sliders indicate Few <—> Many
    not None <—-> Many

    #165774

    Kozzie
    Member

    JEEEZ im so damn happy!

    i had issues with my ISP and connection overall in the last days – but now – the same day as i managed to fix it – the beta is out!!

    IT IS DESTINY!

    #165778

    Hellspirit
    Member

    Arghh,still no news about Obsidian and Bone dragons,i’m dying :((.Though i saw on steam that they have plans for them,which keeps me alive xd.

    #165780

    Helgrind
    Member

    Wow, we got updates everyday now on the site, i almost feel spoiled. : )
    Interesting changes, and it seems we got some solid balance decisions in this huge patch.
    Have to read it through carefully when i got home tomorrow, looking forward to it!

    #165784

    Nodor
    Member

    I expect to have invites to “test” multi-platform PBEM mode before I even boot my computer this evening.

    #FWP.

    🙂

    This will be a fun couple of weeks.

    #165786

    Helgrind
    Member

    Yeah! I can’t wait to check the improved diplomacy!

    Same here! The changes, updates and improvement on the diplomacy is very much needed!
    The changes sounds great, finally the AI leaders will come to life!

    #165813

    lief1
    Member

    is it just me or does this beta patch make the game lagy?

    #165817

    Thariorn
    Member

    is it just me or does this beta patch make the game lagy?

    Apparently for some people the graphic settings are set to max by default each time they start their launchers ~

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