With 2016 drawing to a close we highlight some of the Dev Team’s favorite Age of Wonders III user created Mods from the past year. With all the great mods available, it was a difficult choice. Thanks go out to the modding community for the hundreds of mods available for the game. For now, our choice has fallen on these substantial 2016 mods:
The Old Man and the Sea
This evocatively named mod is created by Eomolch and beefs up water gameplay. It adds new structures: Seaweed, Coral Reef, Pearl Mine and the Ship Wreck. We like how you can build Marine Posts to collect resources. It features 9 new units, among them the Sea Serpent, Kelpie, and Lurker. Discover a new dwelling which is inhabited by the mysterious Nynevians.
Empire Building Mod
Built by Der Mentat, this mod extends the Empire Building aspect of Age of Wonders 3. It features deeper city specialization with new city upgrades and several new units for each race that unlock when a city is developed in a particular way, providing military and economy focus and new synergy effects. To top things off Hero Upgrades have been extended an new combat spells for each class.
This mod by Griffith is especially designed to balance the game for live multiplayer sessions. It is made and supervised by AoW veterans. Its main focus lies on balancing the playable Classes and Races for the competitive multiplayer arena.
Heroes of Datel
Tired of seeing the same heroes appearing? This mod created by Datel adds an extraordinary amount of 100 new Heroes to the game. You are free to make your own hero submissions!
Racial Heritage Mod
This sizable mod created by Eomolch adds sub-factions to each race for good and evil alignment. Each sub-faction adds 2 new units which are unlocked via new city upgrades. Other new units include: High Elf Blade Dancer, Dwarf Molerider, Halfling Joker, Orc Veteran and Human Airship.
All these Mods offer fresh experiences, but please note subscribing to mods may increase memory usage of the game and can therefor influence performance of the game on some low-end systems.
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